Wraiths
By Amber
Light
WRAITH 1 : FIRE WRAITH
- Can be found in the LIBRARY wad.
- Dies on contact with water, whatever OCB code is used.

- Always sets Lara on fire, whatever OCB
code is used.

- Set-up: By default, wraiths are visible in
game before being triggered. In order to avoid this, press
the invisible button in the wraith’s OCB panel so it will
only appear when triggered.

- Press the trigger’s One Shot button to
avoid a wraith reappearing whenever Lara steps on the
trigger again.

WRAITH 2 : ICE WRAITH
- Can be found in the CITY wad.
- Dies on contact with water, whatever OCB code is used.
- Makes Lara lose life on contact with her.
- Set-up: same as Wraith 1.

WRAITH 3 : AIR WRAITH
- You can find both wraith 3 and the Animating 10 objects in
the CATACOMB wad.

- Dies with Animating 10 object. You can put the Animating
10 object above a bird statue, or any static object put on
the same square.

- Set-up for wraith 3: same as others.
- Set up for Animating10: Important! Don’t place the
trigger for the animating 10 in the same room as the
animating10 object itself, otherwise this may cause
problems. Make sure you trigger it in one of the rooms
nearby.
- Also, when building your wad, make sure you copy the
Animating 10 object into the Animating 10 slot, otherwise it
may not work at all.
WRAITH FIGHTS
You can make Wraith1 and Wraith2 chase each other, and thus
leave Lara alone, by either triggering them both at the same
time or by triggering them one after the other. When they
are both triggered, they won’t harm Lara anymore and they
will extinguish themselves in any convenient water rooms
nearby.


HOW TO TRIGGER WRAITHS WITH FLYBY CAMERAS
- First, set-up a flyby camera sequence as explained in this
tutorial:
Flybycams by Uvavoo
- Place your wraith object in the map.
- Place a heavy trigger for your wraith under one of the
cameras.

- Press button No 14 in your camera’s OCB panel so your
wraith will be triggered by the camera.

NB : if you’re using Wraith3, remember to trigger the
animating10 object OUTSIDE the room where you have placed
it.
How to trigger flipmaps with WRAITH2 (like in TR4 City of
the Dead).
Thanks to Daoine Sidhe for his help in pointing this out.
- Set-up Wraith2, but this time, don’t forget to put 2 in
the OCB field.

- Build a couple of rooms as below :
First room A : normal room, with a door to the second
room below. No toggle opacity for this door.
Place Lara in this room.

First room B (flipped room) :
(For further reference , please refer on tutorial below :
http://www.skribblerz.com/flipmaps.htm
When your first room is built, click on the F button to
create your flipped room and type 2 in the field next to
it. Do not type any other number, otherwise it will not
work.

Press toggle opacity on the door to the second room and
apply an ice texture on it. You may add or change lights to
give a blue atmosphere to the room.


Second room A : 2-click-high small room between first
and third rooms. Press toggle opacity 2 on the door to the
third room and apply water textures on it.

Second room B : (flipped room) : click on the F
button to create your flipped room and type 2 in the
field next to it. Do not type any other number.

Make changes to the room. Make sure toggle opacity2 is still
applied on the door to the third room.
Third room : normal water room.

You can then build a few more underwater rooms so that Lara
could go back to the start and reach the other side of the
first room. You can also add sinks.
Here is an overview of the rooms:

And here’s the final result in game:

Wraith2 is triggered. Make Lara jump into the water

Wraith2 is dead and rooms are flipped. (see ice texture
above)

Going back to the start

Finally standing on ice and getting across!
Special Effects Using Wraiths
A little trick you can do with a few wraith 3s is that you
can stand Lara on stacked triggers for them (no One Shot and
the animating 10 object triggered which is in a different
room)
while a flyby camera sequence is running and the wraiths
will continually keep retriggering in a continuous display.
Trigger a flip map with one of the flyby cams to remove the
wraith triggers from under Lara and they will then all
extinguish themselves in the animating 10 object in time for
the flyby to gracefully draw to a close.

The Imprisoned Spirits - Next Generation
Another little trick you can do, this time with the wraith
1, is to trigger them underwater for some stunning fireworks
displays! Don't use One Shot and they will keep
retriggering. Very nice effect.

The Imprisoned Spirits - Next Generation
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