Pickups and How to Set Them
By George
Maciver
The easiest pickup of all is
the one where you simply lay something on the ground and
when Lara comes along you press action and Lara picks it up.
Nothing more is required other than to lay the object on the
ground.

If you click on the object
and hit the O (letter o) key to bring up the OCB settings
dialogue box you will notice there is a 0 (zero) in the
timer field.

It is by changing this value
in the timer field that you change how Lara picks up items,
as we shall see.
If you want to set your pickup on top of a normal sized
pedestal, raise the pickup 4 clicks from the ground and
place the pedestal underneath. Hit the letter o key to bring
up the OCB box and put a 4 in the timer field:

Now Lara will not bend down
to pick it up, she will reach for the object and take it
from the pedestal.

If you wish Lara to prise the
object from the wall, place your object on the wall, bring
up the OCB box and put a 2 in the timer field:

Lara will now use the crowbar to prise the
object from the wall.

If you want Lara to take the
pickup from a high pedestal, raise the object 6 clicks,
place the pedestal underneath it, bring up the OCB box and
put a 3 in the timer field:

Lara will now reach up for
the object, just as she does in the original flyby title
sequence in The Last Revelation.

If you want Lara to reach in
through a hole in the wall to get the pickup, you need to
place the switch object between the main room and the 1x1
and 4 clicks high room in which the pickup is placed:


Bring up the OCB dialogue box
for the switch and put a -1 (minus number one) in the timer
field:

You also need to highlight
the pickup, bring up its OCB box and put a 1 in the timer
field:

The last thing to do is to
rotate the object so it lines up with the switch.
If the switch is facing north, no rotation is needed.
If the switch is facing east, a 2 click rotation is needed.
If the switch is facing south, a 4 click rotation is needed.
If the switch is facing west, a 6 click rotation is needed.
Lara will now reach in for the pickup item.

In addition to all this, you
can also use the pickups to trigger events. I'm not sure
about the reach in the hole pickups, but certainly for the
others you can trigger an event by adding 64 to the value in
the timer field in the OCB setting dialogue box for the
pickup.
For example, if you want a piece of music to play when Lara
picks up a star she has prised from the wall with her
crowbar, add 64 to the 2 in the timer field, and make the
value 66. Same with the ground pickups, the normal pedestal
and high pedestal pickups. To trigger an event from a ground
pick up, bring up the OCB box and put 64 (64 + 0) in the
timer field.
Be sure to also place a pickup trigger for the object
on the same tile and a trigger for the event or nothing will
happen!
Example - Setting a Secret
as a Pickup from a Pedestal
Place your pedestal, raise
your secret pickup item 4 clicks from ground level and place
it on your pedestal. The secret sound will only play when
Lara pickups the secret item.
First, select the secret item
and bring up its OCB dialogue box by hitting the O (letter
o) key. As this item is going to trigger an event we
need to add 64 to the normal 4 value and enter 68 into the
timer field, ensuring you hit the Enter key to make the
value stick.

Next place a PICKUP trigger for the
item under the pedestal.

Then place your Secret trigger on top of
that.

Note: One Shot cannot be used
here as you cannot stack special triggers. However, as
this is a pickup trigger only triggered by picking up the
secret item, the secret sound cannot play twice anyway so it
is not needed.
This method can also be used to trigger
other events, like opening doors, flipping rooms or playing
audio tracks.
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