LEVEL 24: TRENCHES
Secrets: 0
You enter this level for the first time from the CHAMBERS
OF TULUN level, from the road on the back (north) side of
the CHAMBERS. If you are following this walkthrough, you
should have already been through the CITADEL GATE LEVEL
(first time).
(For an overview of all of the Cairo levels, see City of the
Dead).
STREET WITH PALM TREE: Drive up to the ledge with
the columns and dismount. Pick up Uzi
clips on the ledge. Then head down the street on foot
to the right (east) toward the big palm tree.
SANDY STREET AND FORTIFICATION: Go through the
doorway behind the palm tree to a narrow, sandy street. The
chute ahead in the wall is too steep to climb. You'll come
through here from the other side later on. Go the left
(north) and follow the street to a building with square,
white pillars on the right. There's a
soldier lurking behind the first pillar. Take him out
and continue. When you reach the "T", stop to reconnoiter.
There's a mounted machine gun
down the road to the right. To avoid it, run up the street
to the left and jump up the sand pile to a safe spot with a
large medipak and
Uzi clips. From here you can scope
out the location of the gun with the BINOCULARS. Approach
the gun, hugging the left wall. When you get a bit closer,
run across the street and duck into the makeshift room on
the right. As soon as you get behind the low wall of sand
bags, crouch. The gun can't track Lara if it can't "see"
her. So crawl forward then to the left to get around to the
side of the gun while it's still pointing toward the sand
bag wall. Stand up and look through the small, rectangular
opening. You should be able to see the side of the gun. Use
the revolver with the laser sight to target the red spot on
the side of the gun. Boom! No more gun.
(NOTE: Regular and explosive
arrows don't seem to work here, but if you're playing on the
PC and are out of revolver bullets, you can equip the
crossbow with the laser sight, then switch to pistols and
use the laser sight bug.)
Climb onto the sand bag wall, then to the ledge above,
where you'll find some super grenades.
Hop down, climb up onto the ledge above where the gun was
and drop through the hole. Follow the passage cautiously.
When you come to a low opening on the right, crawl in. (If
you continue forward, you'll run into a
flame thrower mounted on a tripod.) Go through the
crawlspace, timing your crawl to avoid the
oscillating steam pipes as well
as you can. Kill the soldier in
the next room, taking care to avoid the
open flame. (If you like, you can crawl in just far
enough to alert the soldier, then crawl back out, crouch and
shoot him in the knees with pistols.) The soldier drops a
small medipak, which you'll
probably need about now. Shoot the crate to get the
wideshot shells inside.
Climb up through the opening in the ceiling for a nice
clear shot at the flame-thrower. For whatever buggy reason,
you can only snipe at the soldier
in the road beyond the gun using the revolver (or pistols
using the laser sight bug) if you aim for his. . . ahem. . .
privates. Or, use the crossbow plus laser sight. (It takes
about 8 normal or 3 poisoned arrows. You probably want to
save your explosive arrows.)
Lara, though a whiz at weaponry, can't seem to climb
through this little crawlspace. So return through the room
below, then the crawlspace with the
steam pipes, to the street. Continue past where the
gun was, passing underneath a wrecked vehicle, to a "T"
intersection.
Go through the crawlspace on the right, timing your crawl
to avoid the steam pipes as well
as you can. Pick up the WEAPON CODE KEY
near the dead soldier. Crawl back out. Continue straight
ahead to a deep pit.
Once you've picked up the WEAPON CODE KEY, the machine
gun at the other side of the pit won't fire, so no need to
worry. Grab the crevice and traverse around the corner,
across the pit, pausing if necessary to avoid the
oscillating steam pipe, and
around the next corner, where you can drop to a ledge. Kill
the soldier lying in wait. Get a
large medipak from behind the
machine gun.
Continue west to an OPEN AREA WITH A WRECKED JEEP.
When you approach the engine of the Jeep,
another soldier comes at you from
near the pit. You may want to run out from behind the Jeep,
since you can't use the Look button while standing near it
(at least in the PC version), and Lara will also target the
machine gun, making it more difficult than necessary to kill
the soldier. When the coast is clear, stand facing the
Jeep's engine and use the CROWBAR to pry out the
VALVE PIPE. Duck under the
overhang opposite the Jeep and find the wooden crate in the
back corner. Shoot it to get the large
medipak inside.
Return the way you came (traverse across the pit, then
follow the narrow streets) to the motorcycle.
If you've already been to the CITADEL GATE level and
gotten the NITROUS OXIDE CANISTER, you can now combine this
with the VALVE PIPE to make the NITROUS
OXIDE FEEDER. Position Lara facing the motorcycle (as
though she were about to get on) and use the FEEDER to
attach it to the bike. Now when you press Sprint key while
driving forward, you'll get a power boost.
When you have the two components and have modified the
bike with the NITROUS OXIDE FEEDER, you can return to
CHAMBERS OF TULUN (second time) to get the ROOF KEY, which
you'll need in this level (TRENCHES). (If you don't want to
bother going back, there is a way to avoid using the ROOF
KEY. See the note below at the **.) You can also go back to
the CITY OF THE DEAD (second time) to get the second secret
in that level. Once you have everything you need, continue
with this level, TRENCHES (second time), below.
(NOTE: If you need help getting
back to any of the previous levels, see the notes below at
the ***.)
TRENCHES (second time)After getting the ROOF KEY
in the CHAMBERS OF TULUN level, and the components for the
NITROUS OXIDE FEEDER, you can proceed in this level. From
the STREET WITH THE PALM TREE (near the level entrance), go
on foot up the street to the northeast.
Near the stairs you'll see an alcove on each side of the
street. Climb into the one on the left and get a
large medipak. Cross to the alcove
on the other side of the street. There's a
sniper on the opposite rooftop
(above where you got the medipak). You can take him out from
here or wait until you get up on the ROOFTOPS. Open the
trapdoor above the lower part of this alcove by standing at
the edge facing it and jumping straight up to grab the
switch. Climb through the
crawlspace above to drop into the small room beyond. Pick up
a quiver of poisoned arrows. Go
through the next crawlspace to an opening above the STREET
WITH THE PALM TREE.
Turn right, crawl up the ramp a little ways, draw pistols
while crouching, and shoot the gray block obstructing the
crevice. Drop back and grab the edge of the opening.
Traverse to the left (this isn't possible without first
destroying the obstacle) and around the corner, and drop
onto the ledge. Use the overhead bars to traverse above the
street to the opening on the opposite building. Use a
medipak beforehand if necessary, since a
swarm of locusts attacks on the
way.
ROOFTOPS: Enter the next area cautiously so you're
not ambushed by the soldier
inside on the left. He drops a small
medipak when he dies. Use the ROOF KEY to unlock the
doors in the corner. Go through to another ledge above the
street.
(**NOTE: If you don't have
the ROOF KEY and don't want to go all the way back to
CHAMBERS OF TULUN to get it, you can instead take a running
jump from the ledge on the south side of the monkey bars to
grab the sill of the red-lit doorway. Pull up and turn
around. This is also useful if you want to avoid the soldier
near the roof door.)
Take a running jump to grab the horizontal crevice on the
next building. (Aim for the right end, where there's no
overhang.) Traverse to the left until you can pull up. Climb
up the blocks to a small, rectangular opening. If you didn't
kill that sniper earlier from
below, he'll start shooting at Lara through the opening, and
you'll need to take care of him.
Look through the opening and locate the
electrical box across the
street. The crossbow fitted with the laser sight works well
here. Hit the red light squarely and one normal arrow should
do it. Or, you can use the pistols and just keep firing.
(Lara won't auto-aim, so you'll have to turn her until she's
shooting in the right direction.) When the box starts to
smoke, you'll know you've disabled it. This opens a door
elsewhere. Return to the opening above the street and safety
drop to the ground.
(NOTE: For some reason—I
think holding the Look button, as you must when using the
laser sight, prevents it—I didn't get a cut scene showing
this, though I did get one when I used the corner bug to get
up on the roof and shot the box from there.)
TWO STAIRWAYS AND LONG JUMP TO STREET BAZAAR LEVEL
ENTRANCE: Get back on the motorcycle and drive around
the corner to the northwest. You'll see two sets of stairs
leading up to the north. To clear the area, first drive up
the stairs on the left. Run over a
soldier at the top and continue downhill, running
over another soldier at the
bottom.
Notice the huge pile of sand. At the top of the pile is a
ladder. You can't reach the ladder on foot since the sand
pile is too steep. But, in the corner to the right of the
pile is the big door you just opened by shooting the
electrical box. You can jump the motorcycle through here:
Ride back up the hill to the two sets of stairs. Set up a
long, straight run from the top of the hill up the left side
of the right stairway. Use the nitro boost (Sprint key) for
extra power. Race up the stairs and through the door you
opened, landing on top of the sand pile.
(IMPORTANT: Later on, you
will return to this area through the small, silver door in
the corner. Be sure not to park the motorcycle in front of
that door or you may have trouble getting through.)
Dismount near the small closed door and climb the ladder
to the STREET BAZAAR level.
TRENCHES (third time)(NOTE:
You also make another brief visit to this level during the
STREET BAZAAR level. This is included in the STREET BAZAAR
walkthrough.)
MINED AREA: You enter this area from the STREET
BAZAAR - COURTYARD BELOW THE ROOF BRIDGE. After getting the
MINE DETONATOR BODY and MINE POSITION DATA in the STREET
BAZAAR level, you can proceed in this level. If you don't
yet have those items, return through the door to the
previous level.
Go to the far end of the walkway. (The detonator only
works when Lara is on that square.) Combine the MINE
DETONATOR BODY and MINE POSITION DATA and use it to blow the
mines. Take a standing jump over
the barricades and cross the now safe minefield. Push the
red button to open a door
around the corner. Now you can get the motorcycle and drive
it through. Drive around the corner to the left and run over
a soldier. Drive up the hill to
re-enter the CITADEL GATE level.
Continue with the walkthrough for that level, with the
section titled CITADEL GATE (second time).
(***) RETURNING TO EARLIER LEVELS:
TO CHAMBERS OF TULUN - ROOF KEY:
From the STREET WITH THE PALM TREE follow the road south.
Continue with the walkthrough for that level, with the
section titled CHAMBERS OF TULUN (second time).
TO CITADEL GATE - NITROUS OXIDE
CANISTER: From the STREET WITH THE PALM TREE follow the
road south back to the CHAMBERS OF TULUN. When you enter
that level, get off the bike and follow the road to the
right (west), which leads to the door to the CITADEL GATE.
If you need help getting through the door, follow the TULUN
walkthrough. Once inside the CITADEL GATE, follow that
walkthrough.
TO CITY OF THE DEAD - SECOND
SECRET: Follow the directions above to get back to the
CHAMBERS OF TULUN. Drive the motorcycle through the streets
around the east side of the CHAMBERS. When you reach the
deep pit, drive around the left
(east) rim. Head to the right (west), then turn left (south)
up the hill to enter the CITY OF THE DEAD. Continue with the
walkthrough for that level, with the section titled CITY OF
THE DEAD (second time).

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