LEVEL 7: TEMPLE OF KARNAK (first time)
Secrets: 4
(NOTE: This level, along
with the next two, the Great Hypostyle Hall and the Sacred
Lake, are like one big level made up of linked parts. You
can go between them as many times as you need to, but twice
through each level should be enough if you explore
thoroughly. I have included both visits to each level on the
same page.)
Cut scene: Lara drives into
the ruins at breakneck speed, swerves to a stop and hops out
the Jeep.
COURTYARD WITH OBELISK: The level begins in an
open area with pillars. Turn left (west) and climb over the
ruined wall into a courtyard with a pointed obelisk
Two black scorpions emerge—one on
the ground to the left, one from behind the obelisk.
[NOTE: Unlike the red
scorpions in earlier levels, these guys are poisonous. If
Lara gets bitten, her health bar will turn yellow, showing
that she's been poisoned. Her vision (and yours) will start
to blur and waver—an interesting effect and worth
experiencing if you've got a medipak to spare or have
recently saved your game. She'll continue to take damage
from poison until a medipak is used.]
Pick up the small medipak on
the step near the obelisk. Now survey the scene: To the left
(south) are THREE GOLDEN DOORWAYS. Ahead (to the west) is a
HALLWAY LINED WITH COLUMNS. And to the right (north) is a
stone wall with a gap in it, leading to another open area.
THREE GOLDEN DOORWAYS: Enter the middle one. Climb
onto the low wall, then up onto the ledge on the right. Jump
over to the next ledge to get a small
medipak. Jump back to the middle ledge, then jump to
the next (shorter) ledge and pick up some
Uzi clips. Finally, jump to the little ledge for a
box of wideshot shells. Drop into
the room below. Drop into the pit and crawl through the
small opening. As soon as Lara can stand, draw guns and kill
a black scorpion. This is
secret #1 (26/70).
Go up the steps to a room with various jars. The first
jar contains shotgun shells. In
the next room, 3 more black scorpions
lurk behind the pedestals. So take care of them, then climb
up onto the ledges with the light colored jars and shoot
them to get the items inside: a large
medipak, wideshot shells,
Uzi clips and
flares. Crawl out the way you came in and return to
the OBELISK COURTYARD.
Turn left and look for two worn blocks, one low, one
higher, to the left of the entrance to the HALLWAY LINED
WITH COLUMNS. The taller block is sloped on the left side,
flat on the right. Grab onto the front edge of this block.
Traverse to the right as far as possible without traversing
around the corner and pull up to stand on the right side of
the tall block. Angle Lara a little to the right and take a
standing jump to grab the ledge ahead. Pull up and get some
wideshot shells. Drop down.
HALLWAY LINED WITH COLUMNS: Enter the building
here. Note the square, gray door on the right. You'll be
back here at the END OF THE LEVEL. Continue up the ramp.
There is a pool at the top of the stairs, but Lara will look
up to the right—a none-too-subtle hint. Use the block to
climb onto the ledge above. Turn around and jump over the
opening in the floor to the walkway in the center, then to
the far walkway. Pick up Uzi clips
and shotgun shells in the corners.
Then jump back to the center walkway and and use the
mechanisms in the 2 niches to
open the gated alcoves.
Inside the left alcove is a small
medipak on the floor and a SHOTGUN
(or shotgun shells) on the
pedestal. Inside the right alcove is the
FIRST CANOPIC JAR on another pedestal.
Cut scene: When Lara takes
the canopic jar, we see a room with wide stairs and an
ornate bowl. Guess that's where we're headed.
Drop down and jump into the pool. Swim down and retrieve
some flares from the bottom. Get
air, then swim down through the opening in the side wall.
Swim through the passageway until you come to a square door.
Position Lara facing the gray square at the center of the
door and press Action. She'll then open it. Swim back for
air.
Now swim down through the crack again, then through the
door you just opened. Follow the passage and when it turns
left, look up in the ceiling for a small square opening
where you can get air. Climb out onto the ledge for
secret #2 (27/70),
Uzi clips and
arrows (two separate pick-ups).
Stand facing the water and jump in. Swim down and
forward, through a narrow horizontal opening. Continue
swimming forward to a larger, square passageway with bluish
lighting. To the right is a dead end with a gate, through
which you can see another area. To the left is a small,
triangular opening. If you swim close to the ceiling, you
can get Lara inside without getting stuck. This is
secret #3 (28/70). Pick up
the goodies—a large medipak,
Uzi clips,
wideshot shells and poisoned
arrows—making a trip or two back to the small, square
opening for air if necessary.
Swim back along the passage (southward), through the
square door, to the deep pool so you can surface. Climb out
and head back outside to the OBELISK COURTYARD.
BUILDING WITH RED BANDS AROUND ROOFS: Turn left
and climb through the gap in the wall to another open area
with a two-story structure. You can climb up onto the lower
roof—more like a walkway, really—to get some goodies. After
coming through the gap in the wall from the OBELISK area,
continue straight ahead under the walkway. Here you'll find
a block ledge. Climb up onto it, turn around and take a
diagonal standing jump to the left to grab the edge of the
opening to the walkway above. Pull up and pick up some
shotgun shells.
Ahead (to the left if you're facing the gap in the wall
where you entered) is a low block with a
small medipak on top. At the opposite end of the
walkway, you'll also find some Uzi clips.
After getting them, drop down.
Enter the building on the left side between the pillars.
Stay alert for the black scorpion
lurking behind the blocks. Get the flares
on the block in the far left corner. Then drop down into the
hole and follow the short passageway inside.
ROOM WITH STAIRS, PITS AND CEREMONIAL BOWL: Here
you'll find a wide staircase, which leads down to the
CEREMONIAL BOWL, which you saw in the last cut scene. The
staircase is flanked by two large, rectangular pits.
On the left wall, just ahead of where you entered, look
for an elevated crawlspace between the first two striped
square columns. Climb in and crawl into the passageway for
secret #4 (29/70),
flares and 2
sets of Uzi clips. Return to the big room.
Down in the pit on the left, there's a
black scorpion. The pit on the
right contains another scorpion,
along with a small medipak. After
getting the medipak, climb out of the pit, stand on the
highest step and jump to grab the handholds on the ceiling.
Traverse across the pit, drop onto the block on the other
side and kill another scorpion.
Push the button in the middle of the wall above the stairs
to open the brown door on the opposite wall, letting in
yet another scorpion.
Behind the brown door is a small
niche. Operate the mechanism inside to lower the
CEREMONIAL BOWL, revealing an opening in the floor. Drop
through this opening into the room below. Pick up the
large medipak on the block.
ROOM WITH BOWL AND STATUES HOLDING LONG HORNS:
There are two doors and a crawlspace leading out of this
room. The two doors both lead to a room with a large pool
with a statue on the far side of it. The current prevents
you from swimming over to the statue. Go through the door on
the right to get to the room with the pool. Jump into the
water and swim underneath the ledge to find
2 boxes of shotgun shells. Swim to
the center of the room and let the current carry you back to
the BOWL, where you can climb out.
Now go to the left door. In the doorway is a rectangular
niche. Use the CANOPIC JAR here.
Cut scene: We see the gray
door opening back at the room inside the HALLWAY LINED WITH
COLUMNS (where you found the CANOPIC JAR).
Climb into the crawlspace high on the wall near the left
door, where you just used the jar. Continue through the
passageway. There are several turns and places where you
have to climb through narrow spaces, but you can't really
make a wrong turn. On the way, pick up some
flares in an alcove on the right
side of the passage. You'll emerge in a sandy room outside
the ROOM WITH STAIRS, PITS AND CEREMONIAL BOWL. You can find
flat spots on the sand hill that enable you to jump out of
this area to get back outside. (Or, if you have trouble with
that, go through the ROOM WITH STAIRS, PITS AND CEREMONIAL
BOWL and out the other side where you first came in.)
Return through the gap in the wall to the OBELISK
COURTYARD. Turn right and re-enter the HALLWAY LINED WITH
COLUMNS. Inside the building on the right is the gray door
you just opened. Enter here and slide down into the room
below to end the level.
Continue with the walkthrough for THE GREAT HYPOSTYLE
HALL (first time).
TEMPLE OF KARNAK (second time)
Secrets: none
You return to this level for the second time through an
underwater passage from the SACRED LAKE level. (See SACRED
LAKE, first time). Climb up to emerge in the room with the
pool, just beyond the room where you used the FIRST CANOPIC
JAR. Go to the nearest doorway (just ahead on the left) and
place the SECOND CANOPIC JAR in
the niche.
Cut scene: Magic liquid pours
down through the statues' long horns into the CEREMONIAL
BOWL, causing it to tip and spill into the pool.
Go back to the pool room and try out Lara's new ability
to—yes!—walk on water. Cross the pool to the statue and
climb up behind it. Pick up some Uzi
clips. Then go through the doorway. Follow the hall
to the end.
OUTDOOR AREA WITH POOL AND ELECTRIC OBELISKS: Go
to the right door and drop down onto a block. From here you
can kill a couple of crocodiles lurking around the pool.
There are 3 crocodiles in all,
but one of them probably won't come out until you come down
from the block. When the coast is clear, pick up some
shotgun shells on the sand to the right and
more shells on the bottom of the
pool. Swim down through the underwater passage. Climb out of
the water and press the button.
Cut scene: The cage between
the obelisks lowers, revealing a golden statue on a
pedestal.
Swim back to the pool and take the
HYPOSTYLE KEY and the SUN GODDESS
from the pedestal. (NOTE: These
are two separate pick-ups. You can come back later if you
miss one, but you'll save yourself a lot of time if you get
both now.)
Cross the pool again and climb back up the block and into
the building. Return through the walking-on-water room to
the ROOM WITH THE BOWL. Go through the crawlspace on the
right (east) wall, which leads back outside. (You've been
through here before.) When you drop into the sandy area
outside the ROOM WITH STAIRS AND PITS,
one of Von Croy's goons attacks. There's
another bad guy lurking inside
the pit room. You can either go get him or avoid this area.
Return outdoors to the BUILDING WITH RED BANDS AROUND
ROOFS, either by jumping over the sand pile or climbing over
the block in the sandy area, or through the crawlspace from
the ROOM WITH THE BOWL. There are 2 more
henchmen lurking out here among the pillars. After
dealing with them, climb through the gap in the wall back to
the OBELISK COURTYARD. Enter the building on the right,
watching out for another baddie
in the HALLWAY LINED WITH COLUMNS. Go through the gray door
on the right and slide back into the HYPOSTYLE HALL level.
Continue with the walkthrough for THE GREAT HYPOSTYLE
HALL (second time)

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other original images copyright © 1997-2008 Stellalune.
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rights reserved.
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