LEVEL 4: BURIAL CHAMBERS
Secrets: 5
You begin the level sliding. When Lara reaches the
lighted area of the slope, jump to grab the concealed ledge
above. Pull up to find a secret #1
(14/70), a large medipak. Drop
down and continue sliding to land in a room with various
statues. Pull the lever to open
the gate.
ROOM WITH TIMER AND SPIKES: Slide into the room
and pick up THE HAND OF ORION from
the floor. This opens escape routes to the left and right.
When the two hands on the timer up on the wall come together
at twelve o'clock, deadly blades
pop out of the walls and floor. So before that happens, jump
out of the depression on the left side. (You can also go to
the right, but you'll miss the secret.) Pick up
secret #2 (15/70),
shotgun shells. When you take the
shells, the gate opens.
Continue along the hallway. There is a
circular blade trap ahead. To
get through, stand Lara as close as possible without injury,
position her at the center of the blades facing into them,
then roll as they begin to open. (You can also do a diving
roll—i.e., jump while sprinting—to get through, but I find
this more difficult. Or, stand a few steps back from the
blade and as it opens, take a standing jump-grab.) In the
next room, break the jar on the left with pistol fire to get
the small medipak inside. Repeat
the careful roll through the next
circular blade trap, and slide down the ramp into a
small alcove.
ROOM WITH ROTATING BLADES: Drop down to the floor
to get a small medipak in the
corner to the left. Climb back into the alcove and use THE
HAND OF ORION in the receptacle. This causes the
spiky blades to recede and the
scythe-like blades to begin
rotating. If you don't care about the two pick-ups on the
platforms, just walk to the edge of the alcove, hop back,
wait for one of the blades to pass, then take a standing
jump to grab the edge of the blade platform. Traverse around
the corner to the right. Traverse around two more corners
until the exit is above and behind Lara. Wait for the blades
to pass, pull up and back flip into the hallway. If you fall
off the platform at any time, go back to the alcove where
you used the artifact, climb up and try again.
Or, if you want to get the items, walk to the edge of the
alcove where you placed the HAND OF ORION and hop back once.
Just as one of the blades passes over the
shotgun shells on the platform, take a running jump
to land right on top of the shells. Pick them up, then take
a standing jump forward to get off the pedestal before the
next blade reaches Lara. Walk around to the doorway and
climb back up into the alcove. Set up the jump once again by
hopping back once from the edge. Again wait for the blades
to pass, wait for one of the blades to pass, then take a
standing jump to grab the edge of the blade platform.
Traverse around the corner to the right. Traverse around two
more corners until the exit is above and behind Lara. Wait
for the blades to pass, pull up and back flip into the
hallway.
To get the other pick-up on the square pedestal, position
Lara at the right edge of the doorway, facing into the room
with the blades. Turn her to face the pedestal with the
SHOTGUN on it squarely. Hop back
once, then take two additional walking steps backward. Now
wait until one of the blades is just about to reach the
shotgun and take a running jump to the pillar. If you've set
it up correctly, Lara will land right on top of the gun, and
you can pick it up then jump forward to land on the floor
unharmed. (NOTE: If you already
have the shotgun, you'll get shells
here instead.)
Climb back up into the alcove and repeat the
jump-grab-and-traverse business to get back to the exit.
From the exit door, continue on to the tomb.
Cut scene: The camera pans
the room, lighting on the sarcophagus with the Ankh amulet
set into it.
SET'S SARCOPHAGUS/AMULET OF HORUS: Avoid the foot
of the sarcophagus for now. Standing there triggers a cut
scene and prevents you from getting a secret. First explore
the walkway around the outside of the room, picking up a
small medipak and
shotgun shells in two of the
corners.
Continue through to the next room, where there's a tall
statue and two mummy cases. Get the small
medipak on the floor on the left. Hop down into the
pit in the northwest corner to find
secret #3 (16/70), a small
medipak and shotgun shells.
Return to the sarcophagus and approach the foot of it.
Cut scene: Lara climbs onto
the sarcophagus, pries off the AMULET OF
HORUS, deposits it in her backpack and hops back
down.
The room has changed. Fiery blood
now flows from the sarcophagus and the pits in the next room
are filled with it.
Go back into the statue room. The mummy cases are now
open. Avoid going near them for now, or you'll have to do
the next bit of business with 2 mummies
slugging away at Lara. They can't be killed, so don't waste
your time and ammo. Pull/push the
movable statue onto the tile with the circle on it.
(The one that matches the tile where the statue starts.)
Cut scene: A door behind the
mummy on the opposite side of the room opens.
Lure the mummy out, then run through the door. Follow the
hall and drop down. Continue to a large cave.
CAVE: Advance into the middle of the cave. When
you hear the dramatic music, draw weapons and look out for
2 black dogs wearing gold jewelry.
They come in from ahead on the left and right.
Now survey the area: The passageway where you entered is
on the east side. There's a huge, carved gold pillar in the
northwest corner supporting a building above; an ornate
facade set into the cave wall on the west side; and a ramp
and stairs running along the south side to the upper level.
On the upper level, east side, is a stairway leading to a
wide ladder. Also on the upper level, a wooden bridge leads
to the building supported by the gold pillar, which is on
the west side.
Head up the stairs to the upper level, making a U-turn
around the wall-mounted burner. Just after you pass a square
grate on the wall on the right, light a flare and look for a
pit to the right of the stairs. Hop down into the pit to
find secret #4 (17/70), a
large medipak. Climb out of the
pit and continue up the stairs to the room with the wide
ladder. Climb to the top.
ROOM WITH MUMMIES AND GOLDEN SERPENT ARTIFACT:
Shoot the jars to get the small medipak
and shotgun shells inside. Climb
through one of the square openings into the next room. Take
note of the closed gate on the wall. This is where you'll
exit. Take the GOLDEN SERPENT from
the pedestal. The gate opens, the gates over the alcoves
where you entered close, and the 2
mummies awaken. Run to the now-open gate in the
corner and climb out. (You may be able to jump over the
mummy below the doorway if it isn't on its feet yet.) Follow
the passage to a ramp.
ROOM WITH SAND AND SPIKES: Slide into the next
room, which immediately starts filling with sand, raising
Lara closer and closer to the spiked
ceiling. Sprint to the near left corner where there
are no spikes and you can climb out safely. Follow the
passage to an opening in the floor and a
large medipak. Drop down onto the block below one
corner of the opening. Drop to the ground back in the CAVE.
Go up the rock stairs to the wooden bridge (upper level,
west side). Cross the bridge and enter the building, killing
the 2 fancy black dogs that
awaken. Climb the stairs and drop through the opening near
the lit torch. Follow the hall to the next room.
ROTATING OCTAGONAL ROOM: Take a diagonal standing
jump from the doorway to the flat ledge on the left. Walk as
close to the base of the sloped wall as possible, then take
a standing jump into the alcove with the
shotgun shells. This is secret
#5 (18/70).
Slide down to the floor, and climb up to the longer ledge
that runs along the west wall. Walk to the end and jump to
the small ledge ahead. Turn left and take a running jump
over the blades to land on the ledge with the receptacle for
an artifact you don't have yet. The ledge above the
receptacle has a ladder on its front face. Jump up to grab
it, and climb up to the alcove above. Pull the
lever to open the gate below
the doorway where you entered.
Climb down from the ledge, go through the open gate, and
use the lever there to ROTATE
THE ENTIRE ROOM. (How cool is that!?)
Cut scene: As the room
rotates, you get a glimpse of the SCARAB TALISMAN in the
alcove at the opposite end of the room.
Take a standing jump into the doorway and return to the
OCTAGONAL ROOM. Safety drop into the pit and take the
HAND OF SIRIUS. Follow the hallway
to a ladder. Climb up then forward out onto a ledge in the
OCTAGONAL ROOM. Take a standing jump to grab the block
ahead. Pull up, watching out for the
blades on the ceiling. Either take a standing jump or
crawl under the blades to the left side of the ledge. Take
another standing jump down to the doorway below the open
gate in the side wall (west side). At the end of the short
hallway, take another standing jump to grab the back wall,
and climb down the ladder.
ROOM WITH CHAIN AND MUMMIES: Stand with Lara's
back to the doorway where you entered (so you don't get
disoriented). Pull the chain.
Cut scene: The room rotates
again, and you see the SCARAB TALISMAN in its alcove, no
longer protected by blades.
Run straight ahead through the now-open gate to escape
the 2 mummies. Climb the ladder
back to the OCTAGONAL ROOM.
Climb up to the receptacle on the side wall and use the
HAND OF SIRIUS to lower a rope
from the ceiling. Take a standing jump from the edge of the
ledge to grab the rope. Rotate Lara to face the alcove with
the TALISMAN. Use the Sprint key to start the rope swinging,
then let go at the peak of the arc to land on the ledge in
front of the alcove. Take the SCARAB
TALISMAN from the pedestal.
Squeeze past the pedestal and ready weapons to kill the
2 black dogs in the hall around
the corner. Stay alert, because there's
another dog just beyond the room with the ornate,
square pillars. At the end of the hall drop back down into
the CAVE where you started.
ANOTHER ROOM THAT FILLS WITH SAND: Go through the
door on the west cave wall, lower level. Climb over the
block and enter the sandy room beyond. Use the GOLDEN
SERPENT and SCARAB TALISMAN in the two receptacles on the
wall. Sand begins to fill the room and the
mummy awakens. Run around the
edge of the room to stay clear of the mummy (or stun it
periodically with your pistols) until the sand level rises
enough for you to climb out. Head toward the light to end
the level.
FMV sequence: Lara emerges
from the ruins and takes the Amulet of Horus from her
backpack. She reads the inscription aloud. Her voice fades
into that of the author, the high priest Semerkhet, as we
shift to a flashback of ancient events. According to the
inscription, when the amulet is removed, at the turn of a
distant millennium, the dark god Set will be released,
unleashing plague and destruction. But at the same time,
along with Set, comes his counterpart and balancing force,
Horus.
Flash forward to the present day.
Lara's guide returns, places a gun to her head and demands
the amulet. Lara continues to read the inscription. As she
does, an earth-shaking explosion knocks the guide off his
feet, giving Lara time to go for her weapons. Von Croy
arrives in his Jeep and beeps his horn. The shockwave from
the explosion spreads outward toward him, and we fade to
black.
FMV screenshots

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rights reserved.
The
Last Revelation
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