SOUTH PACIFIC PART 2: CRASH SITE
Kills: 56 Items: 23, plus 2 keys
Save/power-up crystals: 4 Secrets: 3*
*The number of kills and items are
approximate and vary depending on the actions of your
enemies and allies. Note that one of the regular pick-ups
here will be the MP5 SUBMACHINE GUN if you didn't get it in
the previous level. Be sure to find all the secrets so you
can access the bonus level at the end of the game.
(BUG NOTE: I
also encountered a bug where using grenades and/or the big
gun inside the airplane to kill the raptors resulted in an
inaccurate count—more than double the actual number of
kills—so you may not want to rely on the end-of-level
statistics here.)
Objectives: Get across the swamp to the crash
site. Retrieve two keys to activate the plane's weaponry
and, finally, find the exit.
Drop down from the hut and go toward the swamp. (A
mysterious earthquake prevents you from going back to the
area in the previous level.) Check your inventory for the
SWAMP MAP given to Lara by the
Aussie. (NOTE FOR NEW PLAYERS: Use
Escape then Up to access the top inventory ring. This is
where you'll find things you've collected, like keys,
artifacts and this map.) Use this to help you
cross the swamp safely. All of the solid squares in the
swamp have green plants on them, but not all of the squares
with plants are safe. The X's on the map show approximately
where each safe square is.
When you are near the far side, look to the left for an
opening in the rock. Jump to the square just below it and
climb in for SECRET #1—2
sets of MP5 clips. Climb down from the opening,
return to the previous safe square, then take a running jump
to the bank.
Before sliding down the slope into the next area, look to
the left just inside the opening. Take a running jump to the
block with the grenades. Then
continue to the bottom.
A raptor comes through the fog
from the right. (NOTE: The
raptors in this game are much harder to kill than the ones
in TR1; however, they seem to move more slowly and don't
attack with the same viciousness. You can usually find a
raised block to stand on for safety. Also, some will run
away after you shoot them a bit, and you'll need to draw
them out in order to resume the fight.) When
you've killed this raptor, go through the fog, past the
small pond, and climb up the rocks into the opening above.
Continue to a clearing with the downed plane. Another
raptor emerges from behind the
trees on the left. Kill it and continue exploring. You can
go into the various areas around the plane—CAVE WITH
SWITCHES, COMPSOGNATHUS ROOM, T. REX NEST and RAPTOR POOL
(below)—in any order you want to.
CAVE WITH SWITCHES: (NOTE:
If you're not interested in getting all the pick ups, you
can skip over this area entirely—or take the shortcuts
described below at the ** to get the goodies without dealing
with all the switches.) Return to the entrance to
the airplane area from the foggy area where you killed the
first raptor. Stand with this doorway on Lara's right. Above
and behind is a rectangular stone ledge. Ahead is a short,
green wall with a sloping base. Walk/jump to the left corner
of this green wall, where there's a flat spot on which Lara
can stand. Jump to grab the edge of the green wall and
traverse a little to the right, to the middle of the wall.
Pull up and backflip onto the stone ledge above. Turn around
and you'll see a crawlspace.
Alternatively, you can reach this spot by taking the more
obvious but longer route through the treetops: Face the nose
of the plane then go back to the left (near where the second
raptor came from). Jump onto the gray stone block jutting
out from the green corner. Turn around (face the plane) and
jump to grab the ledge above. Pull up, then jump from the
edge to grab the handholds in the tree branch above.
Traverse to the trunk and drop down. Walk along the branch
around to the left. Take a running jump to grab the
handholds on the tree trunk. Climb up to the ledge. Jump to
grab the handholds on the branch above. Then traverse nearly
to the end and let go. Here you get a wide-angle view of the
area, showing a rock ladder leading down. Climb down and
hang on at the bottom. Traverse to the left until you can
pull up.
Crawl into the tunnel and drop down in the next room.
Climb onto the low block and jump to grab the bars on the
ceiling. Traverse forward then hook around to the right to
get to the doorway above. Drop down.
[NOTE: If you're having trouble with this
section because it's so dark in the cave, please note
that using flares will help but can also cause problems. If
Lara is holding a flare, she will not be able to drop from
overhead bars and grab onto a climbable wall, which is
necessary in two places within the cave. Instead of using a
flare here, either turn up the brightness on your TV/monitor
or adjust the gamma setting in-game. To do this, escape to
the menu ring, press Down arrow to go to the lower ring,
rotate to the sunglasses (video options) and raise the gamma
setting. The default is 3, but I've found 7 or 8 works best
for me.]
Once inside the larger inner cave area, hop down to the
ledge below the doorway. Turn around to face the entrance.
Then go into the alcove on the left and use the
first switch to rearrange the
bars on the ceiling. Get the
save/power-up crystal on the pillar below. To get
there, take a standing jump with Action from the edge of the
ledge. (If you miss, you'll need to restart, because all the
slopes lead down into the pit of spikes.)
To get back up to the entrance, take a standing jump to grab
the ledge from which you jumped previously. Jump and grab
the ledge under the door and climb back up.
From the doorway, use the ceiling bars to traverse
straight across to the other side. When Lara's chest is
against the wall, briefly release Action and then re-press
and hold it to grab onto the climbable wall. Climb down,
left, then up into the alcove with the
second switch. Pull it to rearrange the bars again.
After using the second switch, turn around, walk to the
edge and then take a standing jump down to the pillar where
you got the crystal before. Jump to grab the ledge below the
entrance and pull up. Use the first
switch again to rearrange the ceiling bars.
This time, traverse all the way around the center to the
far side of the room. Traverse to the right until Lara is up
against the climbable wall. Briefly release Action and then
re-press and hold it to grab onto the wall. Then climb down,
past the grate on the right, to the bottom. Position Lara on
the lowest rung that allows her to have her feet on the
ladder, then back flip into the alcove behind.
(NOTE: If you're having
trouble with this jump, try climbing all the way down, so
Lara is hanging by her hands from the lowest possible rung.
Then tap the Up key just until her feet come up onto the
ladder. Now take the back flip from there.)
Use the third switch to
raise the last section of bars up on the ceiling and open
the metal grating on the central structure above and behind.
Jump to grab the rock ladder and climb up to the alcove
you just opened. Turn around and take a running jump to the
long, angled ledge to the right of your current position and
below switch #2. Slide back and grab the edge of the slope.
Traverse to the second square from the left, pull up and
back flip onto the pillar where the save crystal was.
Jump/climb back up to the doorway just as you did before.
Once again, from the entrance, monkey swing along the
ceiling bars all the way around the central structure, just
as you did before. When you reach the far side, the bars on
the ceiling allow you to continue left to the exit.
Pick up the Uzi clips in the
corner and climb out onto a ledge across from the airplane.
If you've got the two keys and ready to go down into the
plane, take a running jump to grab the branch ahead, and
jump from there to the fuselage. Otherwise, climb down the
rocks to the ground.
(**NOTE: If you just want
the goodies without the work, you can go into the left cave
as far as the crystal then go back out the way you came. To
get the Uzi clips, climb onto the plane at the front right,
when facing the nose, and walk across the top to the back
left. Jump to the tree branch and from there to the cave
opening. Go in and get the clips.)
COMPSOGNATHUS ROOM: (NOTE:
Completing this area isn't necessary to finish the game, but
it's quick and easy if you want to do it.) On the
right side of the plane (when facing the nose), just before
the hummock separating the front and back areas of the
aircraft, there's an opening on the right. Hop down and get
some MP5 clips. Continue to an
open area with a dead soldier and raptor. As you enter the
gate closes behind you. As you poke around, a pack of
5 tiny compsognathus emerge to
gnaw on the raptor carcass—and on Lara. Get them out of the
way and pick up the large medipak
and more MP5 clips.
(NOTE: If you don't already have
the MP5 SUBMACHINE GUN, you'll get
it here instead of clips.) Use the
2 switches in the alcoves to
open the exit.
T. REX NEST (Cmdr. Bishop's Key): Drop into the
pit near the front of the aircraft (to the left if Lara's
back is to the nose of the plane). Climb through the open
area. Pick up the MP5 clips just
inside. (NOTE: Again, if you
don't already have the MP5 SUBMACHINE GUN,
you'll get it here instead of clips.) Now you'll
meet a soldier and 2 raptors. You
can help the soldier kill the raptors or use the raptors to
help you in the upcoming battle. (See the strategy note
below.)
In the flat area at the bottom of the embankment is a
pack of 4 compsognathus, which
will give most of their attention to a nearby raptor
carcass. You can kill them if they're pestering you. Around
the corner to the right, beyond the pond, is a Tyrannosaurus
rex nest. COMMANDER BISHOP'S KEY
is inside the nest, along with what's left of its owner.
When you take the key, Mama Rex
returns home. You're stuck down in the lower area with her
until you can open the doors. When you do, another
raptor enters from above (along
with any that you or the soldier didn't kill earlier).
The first door is at the right side of the embankment
(when facing it from below). It has both an inner and outer
door. When you take the key, the inner door opens. Throw the
switch inside to open the
second gate, on the far, left side of the pond. Here you'll
find the second switch, which
opens the outer door (near the first switch).
I found it easier to just kill all the raptors as you go
along, and shoot Mama Rex from the relative safety of the
switch alcoves or the deep part of the pool. But if you want
to live on the edge, you might try this: Leave the raptors
at the top alone. Slide down the embankment and go to the
nest for Bishop's key. Run to the first switch and pull it.
Run to the second switch and pull it. This will let in the
raptors from above (between one
and three of them, depending on how your soldier friend made
out). The raptors will keep the T. rex busy and you can
assist or just hang back and see how things turn out. Kill
any surviving creatures and exit up the steps near the first
switch. If the T. rex is left standing, you can use the
switch alcoves for cover if you need to or exit the area.
She can't fit through the narrow passage. If any raptors
survive, you can get on one of the ledges for safety.
Once the battle is through, make your pick-ups:
3 small medipaks—one on a ledge to
the right of the rex nest, one on a ledge opposite the slope
and a third in the stairway; and 3 packs
of flares—two near the first switch, one near the
second. Also, if the soldier was killed, you'll find
MP5 clips near his body.
Go up the stairs to the top of the embankment and climb
onto the long ledge on the left (near the bent tree). Use
the Look key if necessary to spot the
large medipak on the tree branch running parallel to
the ledge. Take a standing jump to grab the branch to the
left of the medipak. Pull up, grab the medipak, then take
another standing jump to the next branch with the
flares. This is
SECRET #2. Now climb down and exit through the
tunnel back to the crash site.
RAPTOR POOL (Lt. Tuckerman's Key): Jump over the
hummock at the side of the plane into the area beyond.
You'll see 2 soldiers fighting a raptor.
You can assist if you like. Just be sure not to accidentally
shoot one of the soldiers or the others won't be as friendly
as you'd like.
Go through the second doorway on the right wall (all the
other openings are just shallow alcoves). Follow the
passageway to an open area where some soldiers battle
another raptor. There's a raised
block just inside on the right where you can jump to safety.
You'll also find some MP5 clips
just inside the entrance. (Don't forget to check the bodies
of any downed comrades for additional MP5
clips.)
Don't try to cross the bridge. It will collapse beneath
you, plunging you into the
piranha-infested pool. There is a place to climb out
on the near left side, but it's better to avoid the water
for now. Instead, climb a few trees.
Another raptor lurks in the
trees above. You may be able to kill it from below. Climb
the vine-covered wall above the raised block. When you reach
the top, press Jump and hold it to back flip onto the angled
block behind then spring to the branch. Finish off the
raptor if you didn't already. Or run to the left and jump to
the ledge near the back corner (above the entrance) to shoot
the dinosaur from safety or avoid it altogether.
Now climb a little higher: Take a standing jump from the
triangular ledge in the corner to grab the branch to the
right. Pull up, jump to the stone ledge with the
save/power-up crystal. You
should be able to kill the raptor
on the next branch from here. Jump across to the branch that
bends up at the end (between the ledge with the save crystal
and the branch where the raptor was standing). Take a
standing jump to grab the high part of the branch on the
left. Pull up for SECRET #3—MP5
clips.

Slide back down and walk to the end of the branch near
the dangling raptor carcass. Take a running jump to the
green ledge ahead on the left. Around back you'll find a
small medipak. Shoot the carcass
and it will fall down into the pool below, attracting the
attention of the hungry piranhas.
Now you can jump down into the pool and pull the
underwater lever to open the
gate on the far side of the pool from where you entered.
Climb out of the water and kill the
raptor that emerges from the building. Inside the
building is another raptor and
3 switches. Pull them one at a
time, jumping back onto the block to shoot the
3 raptors that enter after when
the switches are pulled (two after the left switch, one
after the right). (NOTE: You
can kill them all, or just shoot until they run away so you
can pull another switch.) Climb up through the
trapdoor. Get the save/power-up
crystal and LT. TUCKERMAN'S KEY
(He won't be using it anymore.), and kill the
raptor that appears out of nowhere when you do. Drop
down and return to the other side of the pool. Follow the
passageway back to the airplane.
INSIDE THE AIRPLANE: Climb onto the plane from the
treetops/cave area (see above), or from the ground at the
front—just around to the right when facing the nose. Drop
through the open hatch. Take care of the
raptor and pick up the MP5 clips.
(NOTE: Again, if you don't
already have the MP5 SUBMACHINE GUN,
you'll get it here instead of clips.) Use the two
keys in the keyholes in the cockpit to open a door down
below. Drop through either opening into the belly of the
plane. Go to the front and pull the switch to open the back
and extend the gun.
When you go out to the gun a couple of soldiers will be
patrolling the area. As soon as you grab the big gun, a
small army of raptors (30, to be
more precise) will begin to swarm out of the doors on the
left and right, and across the wooden bridge. The soldiers
will probably kill some of them for you. The rest you can
take out with the big gun, swiveling around and angling it
up and down as needed. When the hullabaloo dies down, use
the big gun to blast away the top left corner of the wall to
open up the exit. (Press Roll to let go of the gun.) Pick up
additional MP5 clips from your
late friends. Then jump across the stream at the left side.
Alternatively, run out to the big gun, then run back into
the plane. You can use your weapon of choice (even pistols)
to shoot the raptors safely from inside. Or, climb up onto
the fuselage and take them out from above. You may have to
dangle Lara over the side periodically to draw the raptors
out of hiding.
Another technique you may want to try is to run out and
use the big gun to shoot out the wall right away. Then run
over to the exit, jumping the stream to land safely on the
other side. Now you can shoot the raptors from there or
leave them to fight it out among themselves.
Climb into the right opening near the exit to get a
large medipak and a
save/power-up crystal. Take a
running jump over to the left opening and exit the level.
A cut scene follows: Lara
enters a temple and meets one of the natives. He tells her
she's lucky he's fasting today, since she'd make a nice
meal. She inspects a mural depicting a falling meteor and
asks the man why his ancestors left Antarctica so suddenly.
He tells her there was plenty of flesh there but also
powerful evil. One of his tribe's leaders was born without a
face and the people took that as a sign of the meteor's
curse. He says that some time after they had settled on this
island, a white man came with a stone—presumably one of the
meteorite artifacts—and his people feasted that day. When
Lara realizes she's not going to get any more information
out of him, she leaves.

Walkthrough text, maps, diagrams, and all
other original images copyright © 1997-2008 Stellalune.
All
rights reserved.
Tomb Raider
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