LEVEL 11: OBELISK OF KHAMOON
Kills: 16 Items: 38, including a key and 4
artifacts葉he Eye of Horus,
Ankh, Scarab and Seal of Anubis
Save Crystals: 7 (PlayStation only) Secrets:
3
(NOTE: One of the regular
pick-ups here will include the MAGNUMS if you didn't get
them earlier.)
Objectives: Locate the key to unlock a room with
four drawbridges. Then find the switches that drop each of
the four bridges to the central column. Retrieve the four
artifacts on the column, take them back to the obelisk you
saw at the beginning of the previous level (City of Khamoon)
and use them to open the level exit.
Walkthrough: Enter and head to the right. Go down
the sandy steps then climb up to the doorway on the left.
Enter and follow the passage to the end. Note the locked
door on the left. Go through the doorway on the right into a
room with 4 movable blocks, as
well as a gold door set high on one wall. Through the
windows on the left you can see the BIG ROOM WITH COLUMN &
FOUR DRAWBRIDGES, which you'll get to soon.
ROOM WITH FOUR MOVABLE BLOCKS: You really only
have to move the leftmost block to proceed, but if you want
all the kills and pick-ups, do them all. First, move the
rightmost block to the side. Enter the hall you've
uncovered. A panther emerges from
an alcove on the left. Hop back firing. (Alternately, pull
the block straight out several times so you have room to
maneuver. Then, step into the hallway, roll, run back out
and jump into the block, where you can shoot the cat from
safety.) Once the panther is dead, go to the end of the
hallway for a small medipak. Then
return to the room with the movable blocks.
The next block to the left has only a
panther behind it, no goodies. If you want all the
kills, do this one the same way as the first.
Now move the third block (second from left) and enter the
passage beyond. Drop and hang from the opening in the floor
to draw out a panther in the room
below. Pull up and shoot it from the opening. Or, draw
weapons, step off the edge, slide down the angled block and
start shooting as soon as you get a lock on the panther. Use
the switch to open the door
above. Climb the steps, pull up onto the block and grab a
small medipak, then climb to the
ledge above. Climb to the highest carved block, near the
center of the room, and take a running jump to the doorway.
Hop over the opening in the floor and pick up the
magnum clips behind the door, then
drop down through the opening in the floor to emerge near
the ROOM WITH FOUR MOVABLE BLOCKS where you started.
Move the fourth block. In the short passageway is a
water-filled opening. Swim down, following the passage,
until you can surface. Climb out quickly and shoot the
crocodile in the water. Take
another swim and find some magnum clips
and a small medipak on the bottom,
and a SAPPHIRE KEY on one of the
corner ledges of the underwater structure. (There's also a
save crystal on the highest
step in the PlayStation game.) Return to the main room the
same way you came (i.e., through the underwater passage in
the north wall).
Go through the ROOM WITH FOUR MOVABLE BLOCKS to the
hallway beyond. Use the SAPPHIRE KEY in the keyhole you saw
as you came in. This opens the door next to the keyhole,
which leads to the ROOM WITH COLUMN & DRAWBRIDGES, and also
the gold door in the room with the movable blocks.
SITTING ROOM WITH MUMMY (EYE OF HORUS SWITCH):
After using the key, return to the room behind you. Move one
of the blocks beneath the gold door, climb up and go
through. Save your game. (PS1 players will
find a convenient save crystal
here.) Go up the stairs. When you enter the sitting room at
the top, a mummy awakens inside
on the left. Run past it into the room, then roll and do
your best to take it out quickly. Use the
switch in the left window to
lower the BRIDGE TO THE EYE OF HORUS.
(NOTE: If you're desperately
low on health, you can go up the stairs to awaken the mummy.
Then speed back down to the block room and try and kill the
mummy later on from outside. Or, avoid this room altogether
for now.)
BIG ROOM WITH COLUMN & FOUR DRAWBRIDGES: This room
is illustrated in the diagram below. It isn't to scale and
doesn't include all the side rooms, but it may help if you
get disoriented.
Exit the mummy room through the window on the right and
take the EYE OF HORUS from the
column. You'll receive a vision of an underwater door. This
is in the pool below the column. (NOTE:
If you had to avoid the mummy for now, don't worry. You can
get the EYE OF HORUS later.)
Drop into the water and pick up some
magnum clips on the bottom. Climb out onto the ledge
below the tall column with the artifacts to find a box of
shotgun shells. On the south wall
(opposite the carved door) are a series of alcoves separated
by greenish stone blocks. The rightmost alcove is actually a
door. Enter and slide down the ramp to a doorway. If you
don't jump down into the room yet, you can kill the
2 panthers from safety.
TALL ROOM WITH LEDGES: Hop down into the room, go
up the stairs, then climb onto the block above. Turn around
and take a running jump to the next higher block. Turn
around, take a running jump to grab the ledge and pull up.
Walk forward and pull up onto the next ledge. Take a running
jump to the ledge ahead and another to the (southeast)
corner ledge. Drop to the ledge below and pick up the
large medipak.
(NOTE: If you don't care about
getting all the kills, you can skip the next bit with the
mummies, since there are no goodies involved. Instead, after
getting the large medipak, climb onto the ledge above the
doorway. Go to the end, past the little table with the vase
on it. Turn left and take a running jump to grab the
L-shaped ledge with the greenish stone block in the corner,
where you'll find a save crystal
here in the PlayStation game. Skip the next two paragraphs
and continue with the walkthrough below.)
DARK ROOM WITH TWO MUMMIES: Just in front of where
you got the medipak is a doorway above a long stone ramp.
Don't slide down or you'll be ambushed. Instead hang from
the edge of the doorway to rouse the 2
mummies in the room below and then pull up. You could
shoot the mummies from this doorway, but it's easier if you
go to the left end of the ledge and drop onto the
rectangular ledge below. From there, jump into the opening
that looks in on the room with the mummies (shown in this
screenshot).

You should be able to shoot them from here without
getting hurt. Alternately, slide down the ramp into the
room, roll, run and climb onto that same ledge from inside.
(It's to the right of the slide when facing it.)
When you've destroyed both mummies, turn to face out over
the TALL ROOM WITH LEDGES. Jump to the ledge on the right.
Then take a running jump to grab the small corner ledge
ahead. Turn left, climb onto the greenish stone block and
take a running jump to grab the ledge ahead. Pull up, walk
forward and pull up onto the ledge above. Turn around and
take a running jump to the L-shaped ledge in the northeast
corner葉he one with the greenish stone block in the corner.
(There's a save crystal here in
the PlayStation game.)
Climb from the block onto the next higher ledge. Take a
running jump to the large, square ledge ahead. Take another
running jump to grab the block at the top right of the stone
steps. Pull up, walk down one step and pull up onto the
ledge at the doorway. This will awaken a
mummy at the top of the stairs.
WIDE STAIRS WITH MUMMY (ANKH SWITCH): Try to kill
the mummy as it comes down, or jump back down to the steps
below the ledge and do it from there. Then climb back up. At
the bottom of the stairs on the left is an opening
overlooking the COLUMN & DRAWBRIDGES. Step out onto this
ivy-covered ledge and use the switch
to drop the BRIDGE TO THE ANKH.
After using the switch, turn left and step down. Then
drop down to the fenced ledge below. Pick up a
small medipak and
2 sets of magnum clips. (NOTE:
If you don't yet have the MAGNUMS,
you'll get them now in place of one set of clips.)
Climb back up to the switch.
Now go to the top of the stairs, where that last mummy
came from. Here you'll find a gold door, which you can't
open yet, and an opening in the floor. Drop through the
opening and slide down into the room below.
SLIDES-TO-STEPS ROOM: This tall room contains not
only the slide you just came down, but also two more slides
above, which can be changed back and forth between slides
and staircases using a set of switches. But before doing
that, advance with weapons drawn into either of the openings
in the opposite wall (they connect). A
panther will charge. Back out shooting and, when the
cat's dead, enter and pick up some more
magnum clips. Go back out to the room with the slide.
The rightmost alcove on the opposite wall contains a
switch. Use this to change the
slide you just slid down into steps. Climb to the fourth
step and jump to the ledge on the left. Pick up the
shotgun shells and jump back to
the steps. Go up two more steps then drop down to the pale
blue platform on the left (where PS1 players will find
another save crystal). Notice
the second slide above but, for now, go through the doorway
on the right to a ledge on the east side of the COLUMN &
DRAWBRIDGES.
Halfway up the stairs you'll find a
large medipak. At the top is another
switch. Use this to change the
second (middle-level) slide in the previous room into steps,
but don't return there yet. First, turn around so the switch
is behind Lara and then hop down onto the ledge ahead. Go
through the (north) door opposite the SCARAB. (This bridge
is still up.)
ROOM WITH MUMMIES & SARCOPHAGI (SCARAB SWITCH):
Once inside the room, turn left, go up the steps, then climb
down the blocks toward the ground. When you reach the lowest
block, drop and hang, let go to drop to the floor, then
immediately pull up. You will have awakened
2 mummies, which you can then
kill from this block. (It helps to do this ahead of time,
since you'll need to drop down on the other side of this
room in a few minutes.)
Climb back up the blocks. Then hang from the ledge on the
west wall and traverse to the right, under the tan block,
and pull up. Climb onto the ledge with the pillar. At the
rear is SECRET #1, a room
containing a large medipak and
magnum clips. (The path to the
secret is shown in this screenshot.)

Exit on the other side of the pillar and take a running
jump to the small, square ledge ahead. From there, jump to
the next ledge, go to the end, then jump to the long ledge
on the right. Follow it to the end to get a box of
shotgun shells.
Go back to the gap between the first long ledge and the
small, square one. Drop down to the flat spot below. (Ignore
the corridor with stairs leading up. This just takes you
back where you were before.) Drop again to the block below.
Hang and traverse to the right until you reach the next
corner (as shown in this screenshot).

Let go of the crevice. Now drop and hang from this ledge.
Traverse to the right again until you reach the next corner.
Drop to the square ledge below. Turn around and take a
running jump to grab the top of the block ahead. Pull up and
go through the doorway on the left, to a fenced ledge
overlooking the ROOM WITH COLUMN & DRAWBRIDGES. Use the
switch to lower the
BRIDGE TO THE SCARAB (and get a
save crystal in the PlayStation
game).
Return through the doorway. Turn right, walk to the edge
and take a standing jump back down to the corner ledge and
drop down into the room with the sarcophagus. (If you didn't
destroy the 2 mummies earlier,
they'll awaken and attack now.) Climb up the blocks on the
other side of the room and exit where you came in.
(NOTE: If you didn't kill the
mummies earlier and don't want to chance fighting two at
once, you can traverse back along the crevices the way you
came. Then climb onto the block above the second crevice and
follow the stairs to the top of the room. Or, take a
carefully angled running jump from the ledge near the
doorway to grab one of the steps leading up to the entrance,
as shown in this screenshot.

Or, use the corner bug to cheat Lara
from the lower doorway to the upper one, by using it at the
corner shown just in front of Lara in that same screenshot.)
BIG ROOM WITH COLUMN & FOUR DRAWBRIDGES (AGAIN):
Cross the bridge to get the SCARAB.
Take two standing jumps from bridge to bridge and pick up
the ANKH on the other side of the
obelisk. With each artifact, you'll get another watery
vision. (Guess these things have something to do with that
door in the pool below, eh?) Walk across the ANKH BRIDGE,
turn left and go to the end of the fenced ledge. Jump the
gap and re-enter the SLIDES-TO-STEPS ROOM, which will be on
Lara's right (east).
(NOTE: You won't be able to do
the above if you didn't kill that first mummy and lower the
EYE OF HORUS bridge yet. In this case, you'll get the
remaining artifacts all at once at the end. For now, after
getting the SCARAB, return across the SCARAB bridge, take a
right and climb up near the switch in the northeast corner.
Use the switch to change the middle-level slide into steps
if you didn't already do this. Then go down the steps to the
door of the SLIDES-TO-STEPS ROOM, which is on the east side
of this area.)
SLIDES-TO-STEPS ROOM (AGAIN): After using the
switch as described above, the
long slide leading down from the top of this room will now
be a set of block steps. (In case you missed that switch,
it's just outside, at the top of the steps in the northeast
corner of the COLUMN & DRAWBRIDGES area.) Climb these block
steps. At the top, turn right and take a running jump to
grab the narrow horizontal crevice. Traverse to the right
and drop onto the golden blocks. Go around to the other side
and drop down. Enter the room and throw the
switch to change the
upper-level slide, which is just outside, into steps. Climb
to the top. Another mummy waits
in the room above. To kill it safely, jump in place to get a
pistol lock on it, then keep jumping and firing until it
explodes.
HIGHEST ROOM (SEAL OF ANUBIS SWITCH): Climb up
into a room overlooking the entire COLUMN & DRAWBRIDGES
area. Pick up a small medipak
behind the silver )O( ornament (plus a
save crystal in the PlayStation
game). Then use one switch to
lower the BRIDGE LEADING TO THE SEAL
OF ANUBIS, and the other switch
to open the gold door next to it.
(NOTE: You can take a shortcut
here if you like. Instead of going back down the stairs, you
can jump directly from this room to secret #2. This
shortcut leads directly from the HIGHEST ROOM葉he one with
the switch that lowers the SEAL OF ANUBIS bridge葉o secret
#2, on top of the column at the center of the drawbridges.
It's a bit tricky, and Lara will lose about 3/4 of her
health, so be sure to have full health and save your
game first. The screenshot below shows where you're
trying to land: on the near right corner of the column. The
other arrow shows the normal path to the secret, from the
greenery-covered ledge near the ANKH bridge switch.)

If you don't use the shortcut, go through the gold door
next to the switch to emerge in the room at the top of the
WIDE STAIRS, where you killed a mummy earlier. Descend the
stairs, turn right onto the greenery-covered ledge (near the
ANKH BRIDGE SWITCH, which you should have used earlier) and
walk forward past the three painted columns. Here you'll
find a ledge that juts out toward the square column with the
artifacts. You'll need to take a running jump to reach the
top of it. Walk to the edge and use the Look key to help set
up the jump. When you hop back you won't be able to see
where you're going because the camera will shift to behind
the pillar, but trust Lara to get it right. (This screenshot
shows the correct starting point.)

Take a running jump, without pressing Action to grab, and
you'll just make it. This is SECRET #2,
the prize a small medipak and
Uzi clips.
Now turn and set Lara up for another running jump葉his
time from the obelisk to the pillar with the silver
)O( ornament below (shown in this screenshot).

Lara will take a little damage on this one, but it's
worth it for the reward預 large medipak
and 2 sets of Uzi clips. This is
SECRET #3.
NOTE: If
you didn't lower the bridge to the EYE OF HORUS at the
beginning of the level, don't drop down yet.
If you were low on health and avoided the mummy near
the start of the level, and thus missed getting the EYE OF
HORUS, you'll need to do that. Here are two ways:
From the edge of the pedestal with secret #3, take a
standing jump, pressing Action to lower Lara's arc, to land
in the window with the switch (shown in this screenshot).

Use the switch to lower the
drawbridge. The mummy inside will
not move. If you want to kill it, go through the sitting
room and down the stairs. As you go, the mummy will awaken.
If you want to, you can drop down into the ROOM WITH FOUR
MOVABLE BLOCKS below. Move a block beneath the gold door and
shoot the mummy from there. Then return upstairs and get the
EYE OF HORUS.
Alternatively, jump down from the pedestal with secret #3
into the pool. Climb out and go through the small door in
the northwest corner to the ROOM WITH FOUR MOVABLE BLOCKS.
Climb up through the gold door, fight the mummy and pull the
switch to lower the bridge so you can get the EYE OF HORUS.
BIG ROOM WITH COLUMN & FOUR DRAWBRIDGES (YET AGAIN):
From the pedestal with secret #3, drop to the walkway below
and step out onto the SCARAB bridge. Jump over to the next
bridge on the left to get the final artifact, the
SEAL OF ANUBIS, and observe the
underwater door below the obelisk opening.
(NOTE: If you missed any of the
other artifacts earlier, pick them up now to open the door
in the pool.)
THROUGH THE UNDERWATER DOOR: Drop into the water
and swim through the door. Swim down to the bottom then
forward. Ahead is a long passage with alcoves along both
sides. At the second set of alcoves, you'll find a set of
magnum clips on the left. Get
those and resurface for air if you need to. Swim down again
and forward to the third set of alcoves. Here you'll find
shotgun shells and a
small medipak. If you have at
least half your air left, continue; otherwise go back to the
pool to breathe first.
At the far end of the underwater tunnel, turn right and
keep going forward, then up, to a pool where you can
surface. On the bottom are some goodies: a
small medipak,
shotgun shells and magnum clips.
Now get ready to kill that mummy.
The safest way I found was to swim to the edge of the pool
opposite the raised alcove and doorway (shown in this
screenshot).

If you tread water there for a little while, the mummy
will come toward you. When it does, swim quickly underwater
to the opposite edge, climb out, run to the alcove to the
left of the doorway and pull up. Kill the mummy from safety.
Pick up the 2 sets of magnum clips
(and the save crystal in the
PS1 game). Hop down and climb up into the doorway.
Follow the hall, past the pharaoh statue room on the left
(remember it from the previous level?) to a sandy room.
There's another mummy below,
which you can easily kill from the doorway. Jump over to the
pile of sand ahead and hop down on the left side of the pile
to get a large medipak. Climb over
to the other side of the pile, jump to the block steps and
then climb to the ivy-covered doorway in the corner. This
leads back to the area by the sphinx.
OPEN AREA WITH SPHINX & OBELISK (FROM PREVIOUS LEVEL):
The previously impassable slope is now a set of steps. Climb
down and head for the obelisk by the pool in the far left
corner of this area. On the way, take a little detour to the
room between the sphinx's paws to pick up an extra
box of shells. (It wasn't there
before. Maybe one of the panthers dropped it.) Place the
artifacts in their proper spots on the pillar in the middle
of the pool to open the exit, which is on the far side of
the sphinx.

Walkthrough text, maps, diagrams, and all
other original images copyright ゥ 1997-2008 Stellalune.
All
rights reserved.
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