LEVEL 6: COLOSSEUM
Kills: 26 Items: 14, including Magnums and 1 Key
Save Crystals: 4 (PlayStation only) Secrets:
3
Objectives: In the first stage you need to get
inside the Colosseum [sic] proper. Once you do, you must
then find the switches to open each of the corner rooms in
turn until you get the key to unlock the exit, which is in
the royal box (that room with the furniture and balcony
above the arena).
Walkthrough: Follow the passage until it opens
into a cave with a pool. Shoot the
crocodile from the edge. (It won't come out of the
water.) Then jump in and swim around to the left to the
other side of the pool. You can paddle along the surface but
swimming underwater is faster. On the far side of the pool
is a large cave with a building, presumably the entrance to
the Colosseum.
COLOSSEUM EXTERIOR: A lion
is waiting near the building. If you can see it from the
water, wait for it to go behind the building before climbing
out, then kill it as it charges. The shotgun works well at
close range, but you can also use pistols and hop back into
the water if the lion gets too close. When it's dead, head
toward the left side of the building and kill
another lion.
If you don't care about getting all the kills, there's no
need to enter the building. Skip to the next paragraph.
Otherwise, come back around to the front of the building and
go inside. The stairs on the right lead to a dead end. When
you start up the stairs on the left, a
third lion charges down at you, so back flip out
shooting. The gate at the top of the stairs cannot be opened
from this side. So go back outside and around to the right
side of the building (left when facing it).
If you run along the side of the building toward the
back, you'll find a pile of rocks you can climb on. From the
top of these rocks, jump over to the ledge that runs around
the building. Follow the lower ledge all the way around the
front of the building to the far side and pick up a
large medipak.
Return along the ledge to the rear of the building. Climb
on the low block, turn around and jump straight up to grab
the higher ledge. Pull up and follow that ledge around to
the front. Take a running jump across the gap in the ledge
and continue to the end. Then jump diagonally to the flat
spot ahead and to the right. With the building behind Lara
on the right and the pool ahead on the right, you can spot a
well-lit cave opening below on the left. If you don't mind
missing a secret, you can go in there now (and pick up the
walkthrough below at the CROCODILE PIT). Otherwise continue
following the paragraph below.
SECRET CAVE: (This sequence is shown in a series
of screenshots.)






Look straight ahead and a little to the right beyond the
jumble of rocks. That rectangular cave opening on the far
wall is where you're headed. Slide down the rocks ahead and
walk forward along the two flat blocks ahead. Now you should
see a square flat block just ahead and below, a steeply
angled block ahead and to the right, and beyond that, a
little farther to the right, another flat spot. Take a
running jump over the corner of the steeply angled block to
the flat block beyond. Step to the right a bit and then take
a standing jump to land near the cave opening. Enter and
pick up some shotgun shells,
SECRET #1.
Return to the cave opening and walk out onto the block in
front of the door. Take a standing jump from the middle of
this block to the flat block ahead on the right (i.e., back
the same way you came). From there, take a running jump to
the low, flat ledge between the higher blocks ahead and to
the right, or to the slightly angled block beyond it. If you
land on the lower ledge, climb onto the higher one. Walk up
the slope and jump over the steeply sloping blocks where
they come down in a V to land in the well-lit cave you
passed earlier.
(NOTE: If you miss a jump and
slide down the rocks, climb up the building again at the
back left corner and follow the top ledge back to the end.
Jump across the gap and drop down into the cave.)
CROCODILE PIT: Head into the cave and approach the
pit ahead. Stand at the edge and shoot the
2 crocodiles from above. Then
drop down into the pit to get the small
medipak. Climb back out at the right corner where
there's a low block for a boost. On the wall above that
block there's a horizontal crevice that runs all the way
across the pit. (It's shown in this screenshot.)

Stand facing the wall with Lara's chest against it. Jump
straight up and grab the crevice, then traverse to the
right. About halfway across the pit, pull up into a cave.
This is SECRET #2, the
reward more shotgun shells. Go
back to the edge, drop back and hang, then continue to
traverse to the right until you reach the other side.
Follow the tunnel to a hole in the floor where you can
drop back down into the Colosseum. You're now on the other
side of the gate you came up against at the beginning of the
level. If you didn't kill the lion
inside the building earlier, pull that
switch to open the gate and the lion will charge out.
(If you already killed it or don't want to, just leave the
switch alone.)
ENTERING THE ARENA: Go up the stairs and get ready
for another confrontation with Pierre.
As in the previous fight with him, use pistols only, since
you can't kill him yet and don't want to waste ammo.
Approach to get a lock on him. Then back flip to a safe
distance and jump from side to side while shooting. This
minimizes the damage he does to Lara. Just be careful not to
jump off the ledge into the arena below. Once Pierre has had
enough, he'll run down the stairs where you entered the
arena and disappear. If he doesn't, try shooting him a
little more and then retreat down those stairs yourself.
When you break line of sight, Pierre should then vanish.
Maybe he just needs a little privacy to sneak away. ;)
When you've driven him off, look down into the arena. You
should be able to pick off the gorilla
and 2 lions lurking down there
before you descend. If they won't come close enough to
target, try using Lara as bait by hanging from the edge of
the arena wall and then pulling up when the creatures
approach.
(NOTE: If you don't mind
missing a few kills and one pick-up, you can skip the next
two areas: the LION CAGES and ROOM WITH TIMED GATES &
PRESSURE PADS. Resume the walkthrough at the
* below.)
LION CAGES: Drop down to the floor of the arena
and head for the northeast corner, where you'll find a
doorway leading to a ramp. Ready weapons, slide down and
kill the 2 lions at the bottom.
Pull the 2 switches. One opens
the exit from this room, the other a gate in the southeast
corner of the arena. Follow the passageway to a pit inside
the arena. (There's a save crystal
here in the PlayStation game.)
Three more lions will have
been released above. If you want to, you can kill them from
the safety of the pit by waiting for them to approach. If
necessary, climb out to lure them near, fire a few rounds
then jump back down to safety. Or, jump straight up and down
to get a pistol lock on one of them and continue jumping and
firing until it's dead. When the coast is clear, climb out
of the pit.
Cross to the brown rock pile in the southeast corner.
Another lion will charge, so take
it out then go behind the rocks to the gate you just opened.
(NOTE: Read ahead now in order
to decide whether you want to take the easy or difficult way
through the next area. Once you slide down into the next
room you must complete the timed run to get out. To
avoid it, skip down to the section marked with an
*.)

ROOM WITH TIMED GATES & PRESSURE PADS: Enter and
slide down a ramp into a room with three gates and a door.
(The third gate is inside the room behind the left outer
gate.) These gates can be opened using pressure pads and
switches, but they are timed to close after a short time.
So, in order to exit, you'll need to race against the clock.
First go forward to the second alcove on the right and
find the pressure pad on the
floor at the back. Standing on this pad opens both outer
gates. When Lara steps off the pad, the timer starts and you
have about 20 seconds before both gates close.
Stand on the front edge of the first pressure pad. When
you're ready, cross the room to the gate on the left using a
series of running jumps, which is faster than just running.
Throw the switch to open the
third gate inside the other room. You have about 10 seconds
to get there before that gate closes. Press Look to get
Lara's perspective back, then roll and run out and to the
left, then in through the second gate. Keep going through
the third gate into the passageway. Once you make it past
the third gate, you can take your time. Pull this
second switch to open the exit
door. (NOTE: The path from the
pressure pad to the first switch is marked with red dots on
the diagram above. The path from the first switch to the
second switch is marked in blue.)
Pick up the small medipak on
the floor next to the outer gate. Then step on the
pressure pad to open the gate
and return to the outer room. If you're too slow and the
gates close before you finish, just step on either pressure
pad to open the gate, run out and start again. Or reload the
game if you saved here. Exit through the door you just
opened and follow the passage to a
spike pit.
(*NOTE:
Instead of sliding down into the LION CAGES or the ROOM WITH
TIMED GATES & PRESSURE PADS, head for the
spike pit in the southwest
corner of the arena. Go to the far (south) edge of the pit
and drop and hang above the spikes. Traverse to the left.
Lara will get about halfway across but won't be able to go
any further because of the rocks, as shown in this
screenshot.

If your video card shows shadows, you
should be able to see Lara's shadow on the ground between
spikes. Drop down safely and walk out of the spikes. Thanks
to Dracman for this tip.)
Walk carefully through or around the spikes
(picking up a save crystal on
the way). Enter the tunnel on the left (or straight ahead if
you dropped down from above) and follow it to a series of
stepped blocks. Climb up through the tunnel to an opening on
the rocks above the arena.
ROCK PILE & ROOM WITH BALCONY: Turn around and
make your way up the rock pile to the back right, where
you'll find a box of shotgun shells.
(Its location is shown in this screenshot.)

Climb back down and go to the front of the rock heap.
Take a running jump across to the other pile of rocks. Walk
up to the flat rock at the corner of the building and take a
running jump from there to grab the edge of the balcony
beyond. (Both jumps are shown in this screenshot.) Pull up
and ready weapons.

Kill the 2 gorillas inside.
They will occasionally come up onto the ledge at the edge of
the balcony, but most of the time Lara is safe if she stands
there. Note the locked gate on the right, and the steps down
to a closed door at the rear. You can't open either yet, but
you'll be back later. (PS1 players will find a
save crystal here. You can use
it now or later when you return to this room.) Near the back
of the room on the left is a gray,
movable block. Pull it out twice, pick up the
small medipak behind it and throw
the switch, which opens the
door to the room in the southwest corner of the arena.
Return to the balcony. Walk to the left edge and take a
standing jump back down to the rock pile. Slide from there
to the ground.
SOUTHWEST CORNER ROOM: Go to the southwest corner
of the arena and use the stone block to climb up to the
spectator area. Climb up the steps to the corner room. Kill
2 bats in the anteroom, then go
through the door you just opened. Run forward into the pit,
and the boulder will pass safely
overhead. Climb out, walk to the edge of the pit and take a
standing jump to grab the opposite edge. Pull up and go up
the ramp to the room at the top. Throw the
switch to open the door in the
room at the northwest corner of the arena. Follow the dark
passageway to a ramp. Slide down backwards, grab the end of
the ramp and drop back into the anteroom below.
Exit the room and get ready for another shoot-out with
Pierre. He emerges from the
stairway on the west side, where you first entered the
arena. This time he's got a lion
with him. Deal with the lion first if possible. Then go
after Pierre the same way you did before. Shoot him a bit
and he should run back down the stairway. If he doesn't, or
if he runs off toward the far corner of the arena, run after
him (without getting too close), shoot him a bit more, then
break line of sight by turning around or hiding behind
something and he should disappear. When he's gone, proceed
to the northwest room near the collapsed seating area.
NORTHWEST CORNER ROOM: Kill 2
more bats in the anteroom, then follow the passage to
the well-lit room beyond. At the top of this room behind a
timed door is a secret room. It's another tricky series of
jumps to get there. I've included a diagram, which I hope
will make it a little easier. I refer to areas marked with
letters in the descriptions that follow. You can probably do
it without the picture, but a visual aid may help.

First, make sure the volume is up so you can hear the
door open and close above (not essential but helpful).
Position Lara next to the first pillar on the left with her
back to the entrance and her left foot against the middle of
the base of the pillar (A). Stepping on this spot causes the
door to open above. Hop back once. Adjust Lara's angle so
she's facing squarely toward the right side of the low
square platform ahead (B). (Lara is shown in the correct
starting position in this screenshot.)

Save your game if you can. Now, take a running jump over
the spot that opens the door to land on the low platform
(B). As Lara jumps, release the forward key, but continue
holding the Jump key. As she lands, press Right, then Back,
then Left, then Forward (while holding Jump the whole time).
If you've lined it up correctly she'll side flip off the low
platform to land on the platform above and to the right (C),
back flip from there to the platform above and behind (D),
side flip from there to the platform to the left and
directly above where you began (E), then jump forward to
land on the ledge in front of the secret door (F). If you've
done the jumps in one fluid sequence, the door will still be
open and you can run through. This is
SECRET #3, which consists of the
MAGNUMS, 2
large medipaks and some Uzi clips.
Pick up everything and exit. (The door opens automatically.)
Before descending, take a running jump to the platform on
the left, where there's a switch.
Use this to open a door in the northeast corner room. To get
down, safety drop from the switch platform to the platform
below (C) and from there safety drop again to the ground.
Lara will take no damage.
NORTHEAST CORNER ROOM: Go to the room at the
northeast corner of the arena. Vault up into the doorway you
just opened. Use the switch to
open the door at the back of the room with the balcony and
the gorillas. Jump into the pool and follow the underwater
passage until you can surface. Climb out and pick up the
small medipak. Find the
movable block and push it
twice. Go around to the right side and pull it once to open
up an alcove. Inside is a RUSTY KEY.
The key looks like it's sititng on a pressure pad but, as
far as I can tell, this one is just decorative and doesn't
actaully do anything. Take the key and swim back to the
previous room, then return to the arena.
There's now another gorilla
down on the arena floor. Kill it before or after dropping
down to the ground. Then make your way back to the room with
the balcony. To get there, go through the ROOM WITH TIMED
GATES & PRESSURE PADS in the southeast corner of the arena.
(If you've already done the timed run, you won't need to do
it again.) Or, drop down into the spike pit in the southwest
corner using the safe technique described above at the
*.
BALCONY ROOM (AGAIN) & LEVEL EXIT: Go to the back
of the room, through the door you just opened, and get
another small medipak (and a
save crystal if you're playing
the PS1 version). Return to the room with the furniture. If
you want all the kills, you can shoot 2
more gorillas that are now running around down in the
arena. When you're ready to move on, use the RUSTY KEY in
the lock to open the gate.
Jump into the water and swim down, then forward and up to
a small square opening in the ceiling of the flooded passage
where you can climb out of the water. Go quickly to avoid
the crocodile, which you can then
kill from inside this small room if you want to. Pull the
switch to open the gate at the
other end of the underwater tunnel. Swim through to exit the
level.

Walkthrough text, maps, diagrams, and all
other original images copyright © 1997-2008 Stellalune.
All
rights reserved.
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