LEVEL 2: COASTAL THAILAND - PART 4: PUPPET NO
LONGER
Health Items: 0 Treasures: 2 Relics: 0
Keys/Puzzle Items: 0
FLOODED ROOM WITH BROKEN BRIDGE: After leaving the
HUGE ROOM WITH THE THOR STATUE AND CIRCULAR PLATFORM in the
previous section, continue forward to the small, flooded
room ahead. When you step out onto the broken bridge,
spiders swarm out of crevices in
the walls. Shoot them down before exploring further.
On the bottom of the murky pool, just to the right of the
farther part of the broken bridge, there's a
treasure (29/30.

After getting it, swim back to the end of the bridge
where you started. There's a small ledge where you can climb
out of the water onto the bridge.
When Lara is facing across the broken bridge, the exit
from this area is underwater on the left. The
lever that opens it is high on
the left wall on the other side of the broken bridge.
Naturally the gap in the bridge is too wide to jump. To get
across, begin by taking a running jump off the right corner
of the ledge and grappling the metal
ring on the wall. Alternately, stand at the right
corner of the ledge, grapple the ring and jump toward the
ring. If you just step off the edge, Lara may fall in the
pool, releasing the cable. Then you'll have to climb back up
and try again.






When you've done this first maneuver successfully and
Lara is dangling from the ring, adjust the length of the
cable if necessary. Her feet should be a little above water
level (maybe two feet, Lara scale, as shown in the second
screenshot). Move the camera perpendicular to the wall and
begin wall running back and forth. Try and keep the camera
directly behind Lara as she runs, building up to a nice,
long arc. When the back-and-forth motion takes Lara above
the horizontal line on the wall between the light and dark
colored areas, you'll know she's running high enough.
Keep this up, and when she runs all the way to the left,
jump away from the wall (i.e., release the Left direction
key and immediately press the Back key plus the Jump key;
or, if you're using a controller, slide the stick from the
left to the down position and press Jump). If you've set up
the wall run correctly, Lara will spring from the wall and
grab the end of the broken bridge behind her. Pull up and
turn right.
EXIT DOOR MECHANISM: Go to the back left corner of
the room and climb the two stone slab handholds. Climb to
the left and jump to grab the
horizontal pole jutting out of the wall. Don't let go
yet. Lara's weight pulls the pole down the track on the
wall, operating the mechanism that opens the door. Once it's
fully open, you can drop into the water and swim through.
BUG NOTE:
Some players have reported reaching this area only to find
the pole that opens the door is missing. This is a
bug triggered by swimming into the underwater tunnel at the
start of "The Remnants" chapter. As far as I know, the only
solution is to reload a save from the start of the Coastal
Thailand level (or earlier) and replay without swimming into
that tunnel.
UNDERWATER TUNNEL: Swim forward
through the tunnel. As long as you don't dawdle, you should
have no trouble making it to the air pocket ahead on the
ceiling, where Lara can surface and breathe. When you're
ready to move on, dive down and continue swimming along the
tunnel.
About halfway between the air pocket and the exit,
there's a roughly circular depression on the bottom, where
you'll find the last treasure
(30/30) in the level. Just beyond this depression, the
tunnel slopes up sharply. Grab the precious and continue
straight on to the exit. To open the big carved doors, swim
close to the shiny wheel and
press Interact to turn it. Swim through and head for the
surface.
Hmm. . . this looks familiar. Swim toward Lara's boat to
end the level.
Cinematic: Lara hauls
herself back on board and grabs her laptop for a little
conference with the boys back at home. She tells Zip and
Alister about the map and her father's involvement. She says
she's convinced he kept a record of the map's contents and
that he found and hid the other gauntlet. . . well, right
under their noses. We then see her motoring toward home.

Walkthrough text, maps, diagrams, and all
other original images copyright © 1997-2008 Stellalune.
All
rights reserved.
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