LEVEL 5: THE SUBMARINE
Kills: 13 Items: 5, plus Crowbar, Pistols,
Shotgun, 2 Batteries, 2 Keys, Aqualung, Suit Console and 3
Golden Rose Secrets.
Starting Inventory: 3 flares, 2 small medipaks,
TMX watch, binoculars.
(NOTE: Lara gets new
equipment at the beginning of each episode, so there's no
need to conserve ammunition for any huge final boss. Feel
free to use the more powerful weapons when you find them.)
Cut scene: Admiral Yarofev
and two of his crewmen discover Lara in the cargo hold.
BUNKS: Find the broken
handrail (one of four) between the bunks. Press
Action to pull it off for use as a
CROWBAR. Use your new tool to pry off the
grate in front of the vent in
the far corner of the room (i.e., the vent that doesn't have
fire extinguishers in front of it.
VENTILATION DUCTS: Enter the ducts and turn right.
Crawl through the low opening to a ladder. Climb to the top.
Crouch and crawl backwards toward the edge of the
open shaft with the broken fan
down below. Climb down into the shaft. About halfway down
there's an opening on the left. When Lara is level with the
opening, climb to the left as far as you can and let go to
land just inside the opening. Inside is a
golden rose (secret #1,
13/36). Take it then walk to the edge of the opening. Take a
standing jump to grab the opposite wall of the shaft. Climb
to the top. The small opening ahead is empty so traverse
around to the right and crawl through toward another ladder.
Climb the ladder to another deep
shaft with live wires dangling above it. Crawl
backwards to hang from the edge of the shaft. Traverse
around to the left to the middle opening. Pull up and crawl
through to a trapdoor. Stand at
the edge of the trapdoor and press Action to open it. Drop
down onto a crate.
STOREROOM: Search the shelves and drawers to find
a small medipak and
BATTERY (-). The door is locked so
climb back through the trapdoor into the ducts.
Again crawl backwards to hang from the edge of the shaft.
Traverse around to the left and climb out. Climb the nearby
ladder. Ahead you can glimpse the control room through the
slats. Crawl through the low passageway.
Cut Scene: Lara once again
overhears Mikhailov speaking with the admiral.
(NOTE: The rest of the level
is shown in the handy map below. This was done by Theresa
from tombraiders.com and used with permission. I have
modified it a little from her original.)

Continue through the duct (the slats are on Lara's right)
to a ladder leading down. Climb down and crawl on to another
trapdoor. Open the trapdoor and
drop down into the KITCHEN.
Watch out for the stove burners.
If Lara stands on them, she'll catch fire. And be sure to
move quietly. If the cook notices
Lara he'll attack with his knife. Hop down behind the stove
and walk quietly around behind the cook. Stay
close to the stove so Lara is out of the cook's line of
sight. When Lara is right behind the cook, but not touching
him, press Action twice to use the CROWBAR as a weapon.
Cut Scene: Lara whacks the
cook with her handy handrail.
(NOTE: If you accidentally
attract the cook's attention and he attacks, either reload a
saved game or climb back up into the duct. Crawl through to
the next spot where Lara can stand up. Then crawl back to
the open trapdoor and re-enter the kitchen. The cook should
be back at work and you can try again.)
When the cook fades away, he drops a
BRONZE KEY. Use this to open one of the doors leading
out of the kitchen. (The other doesn't open yet.) Behind the
door is another STOREROOM. Search the shelves and
drawers to find a SILVER KEY and a
pair of PISTOLS. Use this key to
unlock the other door leading out of the KITCHEN.
Draw those borrowed pistols because there are
2 of Mikhailov's goons waiting in
the MESS HALL. A sailor
comes in from the HEAD through the door in the far
corner. He drops a box of shotgun shells
when he dies.
(NOTE: There's nothing in
the head. When you go in to explore, you're unable to use
the Look button—or the facilities for that matter.)
Go through the other open doorway at the far end of the
room. (Save the hatch with the wheel for later.) The passage
comes to a T. To the right is a swipe-card door. You have no
card, so go to the left. Kill another
bad guy in the hallway then continue to another T.
This door only opens from the other side, so use the
wheel to open the hatch on the
right and climb the ladder. Continue to the CARGO HOLD
where 2 goons ambush Lara. Climb
around on top of the crates to find the
SHOTGUN, an AQUALUNG and a
large medipak. Before leaving, use
your crowbar to pry open the wooden crate to the left of the
doorway. Inside you'll find a golden rose
(secret #2, 14/36). Return
down the ladder to the corridor below and follow it back to
the MESS HALL.
Cross the MESS HALL to the hatch in the far right corner.
Turn the wheel (Action) to open
the hatch. Follow the hall to a STOREROOM on the
right. Kill the armed Mafioso
inside. Climb onto the crate to reach the trapdoor above. To
open it position Lara at the edge of the crate facing the
doorway. Jump straight up and grab the handle (Action).
Climb into the duct above.
MORE DUCTS AND A SECRET: Crawl through the ducts
to the third square grate in the floor. Here Lara can stand.
Light a flare (or use your binoculars with Action for a
light) and look for a small opening above (marked X on
Theresa's map). Climb into it and retrieve another
golden rose (secret
#3, 15/36).
Drop back down and continue along the duct to another
trapdoor. Open it and drop down
into a DARK STOREROOM WITH BLUE LIGHT. (This is
shaded gray in the diagram.) When Lara hits the floor, the
door opens and a sailor comes to
investigate. Kill him and search the drawers to find a
BATTERY (+).
Go through the door that just opened to emerge in the
hallway behind the MESS HALL. You don't have a swipe card
for the door ahead, so follow the hallway around the corner.
Pass the corridor leading back to MESS HALL (on your left).
Continue straight to a ladder leading down.
Climb down and follow the hallway around the corner.
After your gunfight with another Mafia
goon, pick up the wide-shot shells
he drops. Continue past the hatch with the wheel to the
SLEEPING QUARTERS at the end of the hall. Pick up a
small medipak on the floor behind
the row of bunks. Then backtrack along the hallway and use
the wheel to open the hatch.
Take out the sailor standing
guard in the TORPEDO ROOM. Go through the doorway at
the opposite end of this room and climb the ladder.
DIVING SUIT AREA: To the left is an open hatch.
There's a diving suit behind glass but no goodies inside.
Turn the wheel to open the
hatch to the right. Shoot the sailor
inside and take his SUIT CONSOLE.
Continue along the passageway. Again, two hatches. Kill the
Mafioso in the room behind the
open hatch. Use the wheel to
open the other hatch and go inside.
The diving suit on the left is accessible. Position Lara
facing the top half of the suit, close to it. Combine the
SUIT CONSOLE and AQUALUNG and attach it to the suit
(Action). Combine the (+) and (-) BATTERIES and insert into
the CONSOLE. Now you've got a working suit.
Cut Scene: Lara remarks,
"Time to turn the tables." She puts on the suit and rides
the elevator down to the water.

Walkthrough text, maps, diagrams, and all
other original images copyright © 1997-2008 Stellalune.
All rights reserved.
Tomb Raider Chronicles
Deep Sea
Dive
Back to Top