As soon as you hit the water turn round and climb out in
the corner where the faces are.
Get your guns out and prepare to be attacked by a harpy;
no need to bother with the croc on the steps, it's
trapped. Kill the harpy and make your way to the top of
the steps, run along and climb onto the platform to find
a pickup. Carry on along the steps and past the next
platform till you come to the third platform and here
you will find the first of the three secrets in this
level.
Secret #1
Climb on top of the platform and make your way to the
front right corner; turn right to
face the lowered ceiling and take a running jump
at it. You might be surprised to find you can grab the
wall and shimmy round to the left. Shimmy round till you
reach the dark area and climb up to find the secret.
Drop down into the water and make your way to the front
of the Crocodile statue; you can climb out on the left
or the right. Make your way to the corner where the
flares are and there is a climbable wall in the corner.
Before you climb up here, drop into the water facing the
steps and swim down into the bottom right corner where
there is a passage with a shotgun at the end. Go back to
where the flares were, climb up here and make your way
along the ledge, avoiding the slopes that throw you back
down to the floor, and climb
up in the corner. Drop into the next room and
immediately do a jumping spin to avoid the spikes and be
facing the skeleton that will appear. Use the shotgun to
blast the skeleton into the pit. Jump over the pit and
take the first left, then left again and up the slope,
follow the passage round to the end.
Do a running jump and grab the ceiling, turn around and
swing to the jump switch on the wall behind you. Drop to
pull the lever and it will open a door that is ahead and
also make some spikes active. Jump over the spikes, walk
to the edge and shoot the croc in the water. Do a
running jump to the ledge ahead, and then another to the
ledge in the corner by the climbable wall. Climb the
wall to the top, turn around and jump to the pickup, get
back over and run up the slope. Get the shotgun out and
blast the skeleton at the top of the slope into the next
room. Drop into the next room and shoot the chest to get
another pickup. Climb back out of the room; continue up
the slope and around the corner to the end. Drop down,
then jump up to the ceiling, swing around the corner and
along the passage. Make sure you go all the way to the
end of the swing before you drop or you will burn.
Jump across the top of all the walls (if you are quick
you don't have to bother with the skeleton) and drop
down into the last passage. Go to the end, jump up and
crawl through back into the main croc room. Make your
way along the ledge, avoiding the spikes, and jump up in
the corner. Here is the first Pharaohs knot that you
pick up. Get this and it will trigger a flyby camera
that shows the doors in the crocs mouth opening.
Get down into the crocs mouth, swim down its throat to
the middle door that will open as you get near it.
Swimming along a few blocks will trigger a croc back in
the throat, swim back out and lure the croc near to the
front ledge where you can climb out and kill it.
Get back in the big croc, swim along the passage and
turn right at the end, there is an air hole in the
ceiling, above the face on the floor. Fill up with air
and carry on down the passage, turn right, left, left,
right, left, right, left and left again.
This will take you to another pickup that will also
trigger a camera that shows you the door to the right
‘lung’ opening. Retrace your path back to the air hole,
fill up with air again and then swim to the open ‘lung’.
Go in and get the Gem, this will trigger another camera
that shows the next area to go to, back to the water
where you first dropped in the level. Search the wall
and you will find a hidden passage. All the swimming in
here has to be pretty precise if you want the pickup. To
get the small medipack
before you get to the air hole, take the first left in
the main passage. If you want to get to the air first
(recommended) go along the passage, turn right at the
end, a quick right and left, then straight ahead for the
air hole. You can now go back for the
medipack if you want, if
not, fill up with air again and swim through the passage
ahead. Ignore the first right and swim to ahead, do a
quick right and left then swim through the room ahead.
Again, ignore the first right and swim along the
narrowing passage. At the end of here go right, down,
left, and along the short passage that takes you down
into a small room. There is a croc in here that takes a
small bite of you so swim straight ahead and follow the
passage upwards to the next room. Climb out here, wait
for the croc, kill it and then swim back down for a
pickup that you didn't have time for first time through.
The room you climbed into has a climbable wall in one of
the corners; use the look button to locate the face high
up in the corner. Climb up here and do a back jump near
the top to land in a passage. Go along the passage and
put the gem in the wall to open the door ahead. Go in
this room, climb up any side, look around and there is
another climbable wall. Climb up here and do a back jump
to land in a sloping passage. Stay sliding backwards and
grab the edge before you drop down to the ledge. Make
sure you have a lot of health or you will die. Grab the
pick up off the pedestal then take the Pharaohs knot of
the second pedestal. This will trigger a flyby camera
that takes you on a rather interesting journey under the
big croc and shows you where two ropes have dropped out
of the ceiling. The best way to get to the other ledge
without going getting set on fire is to hang off the
front of the ledge, shimmy round the corner where you
can put your feet on the wall, and do a spinning jump to
the second ledge. Grab these pickups and make your way
back to where you saw the ropes come out of the ceiling,
by where you got the first knot.
Swing from one rope to the other and then onto the small
ledge around the corner.
Jump forward onto the next ledge and then onto the
climbable wall ahead. Climb up here, back flip into the
next passage and put the knot in the wall to open the
door ahead. Be careful in the next room as there are
five skeletons that float down from the ceiling, you can
pick them off with the crossbow as they fall if you are
quick enough.
Over on the far wall there is a small room to jump up
to, and inside there is a jump switch which will raise a
block in the corner so you can reach the climbable wall.
Climb up here and run down the next passage to a room
with big fireplaces in it. The first passage to the left
is a trick one; the second takes you to some tasty
pickups. The third one is another trick one; the fourth
one is the way to go. A skeleton is triggered near the
end of the passage that you can take care of with the
crossbow.
Secret #2
The room you go into now has a jump switch on the wall
behind you as you first go in; this triggers the door to
the right ‘lung’ on the big croc to open and in the
‘lung’ is the second secret.
Secret #3
Use the binoculars with the torch in this room and you
will see an opening up in the top corner opposite the
light opening. Hang off the entrance to the light
entrance and do a spinning back flip to grab the edge of
the dark entrance; in here is the third and final
secret.
Come back out of the secret room and climb up to the
light entrance; go along the passages, past the door in
the wall, down and along more passages till you come to
a jump switch above a slope. Ignore this switch, it's a
trick, turn round to jump up and pull the switch behind
you. This opens the door that you passed earlier in the
passageway. Make your way back to the door and follow
the passage that is now open. Drop down into the water,
swim through to the room with the blocks and jump from
one to another to get to the top. Jump across to the
opening and follow the passageway down to a closed door;
use the second Pharaohs knot to open this door.
Enter the room, go to the front and pick up the
Hathors head and staff. Turn
round to face the inside of the room and leave by the
left hand window. Run along the steps to the corner, put
the Hathors head and staff
together, and use. This triggers a camera, raises a
block by the door on the far side of the room and also
triggers a Harpy, kill the Harpy and proceed to the
door. Open the door by putting your hand in the wall and
enter the room. Kill the skeleton or he has a habit of
pushing you on to an anti-trigger.
Jump on the heads on the floor to open the big doors;
get off the last head by jumping on the wall or you will
hit an anti-trigger that will close the doors again.
Enter the new room and avoid stepping on the floor, as
it will kill you. Just for a bit of fun I have put a
diving board in the room, but you don’t really need to
use it. Dive in the water from the same side as the
diving board, swim straight down and along the
passageway that is in front of you. (There are other
passages here with pickups in them but they also trigger
more crocs; so it is up to you whether you get them or
not). Climb out of the water and kill the Demigod; don’t
run inside the big crocs head while fighting the Demigod
or you trigger a skeleton at
the same time.
Make your way over to the far walkway and climb up; this
causes a block to raise and cover the exit to the room.
Run along the platform and pull the jump switch; this
raises another block by the other walkway to enable you
to climb up. Get up on the second walkway and kill the
second Demigod that appears; run along and pull the
other jump switch to lower the first raising block. The
way to the exit is now clear, except for the third
Demigod that appears when you climb back on the first
walkway. Kill him and pickup the third Pharaohs knot
that he leaves. Go into the now open exit door from this
room and place the knot in the receptacle on the wall;
this opens the two big doors and when you enter the next
room it is the end of the level.
This is the quickest way to finish the level; but there
is plenty more exploring to be done for the curious
minded.
Thank you for playing my level…Aza.