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News Archives

Spring 2010
 


 

Tomb Raider new archives - spring 2010
 
Two new pieces of Guardian of Light Artwork released
Brora, UK - May 17, 2010

Crystal Dynamics have released two new pieces of artwork for us to enjoy. It just gets better and better.


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System Specs
May 14, 2010

It looks as if these are the minimum specs for Lara Croft and the Guardian of Light.

OS: Windows 7 / Vista / XP
Processor: 3+ GHz Intel or 2.5+ GHZ AMD
Memory: 1 GB RAM (XP) / 2 GB RAM (Vista)
Graphics: NVIDIA GeForce 6 Series (6800GT or better) / ATI 1300XT or better
Hard Drive: 7GB
Sound: DirectX 9.0c compatible sound card and drivers

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Guardian of Light trailer to be released on Friday 14th May
Brora, UK - May 12, 2010

Eidos and Crystal Dynamics have announced that the much anticipated debut trailer for Lara Croft and the Guardian of Light will air on Friday 14th May on Spikes GTTV show. Enjoy this screen taken from the opening of the trailer.

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Two New Screenshots from the Guardian of Light
Brora, UK - May 2, 2010

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Exclusive Lara Croft and the Guardian of Light Art Work
Brora, UK - April 22, 2010

Famed fantasy artist Michael Komarck captures an intense and epic moment as we see Lara Croft and Totec fight for survival in the first official piece of Key art for Lara Croft and the Guardian of Light.

Enjoy this spectacular exclusive art work just released by Crystal Dynamics. Doesn't Lara look absolutely amazing! Thanks Keir and CD. Click on the picture for a higher resolution image.

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Tomb Raider: Legend now available for North America on Xbox LIVE Games on Demand

Tomb Raider: Legend can now be downloaded for the XBox 360 and is available from XBox Live Marketplace Click here


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Lara *not* Going Back to blonde Roots
BRORA, UK – April 8, 2010

Yes, the last news report was easily seen through as a ruse by those devious Devs at Crystal by the date it was published. So relax, Lara isn't going blonde! However, the in game screenshot was a genuine exclusive release and here it is again featuring Lara Croft with her more usual hair colour.


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Lara Going Back to her (blonde) Roots
*Exclusive Press Release*

LONDON, UK – April 1, 2010

We're adding a new and immersive dimension to gamer democratization with Lara Croft and the Guardian of Light. We want to bring empowerment to players by allowing them to dynamically make-over the tones of Lara's hair from traditional brunette to killer blonde as we look to move into a new space while breaking down barriers and challenging accepted convention. During a deep-dive mindshare we asked 'what would Lara do?' And we concluded..... 'she would do blonde'. We wanted to leverage that connection with Lara and take her back to her roots - only this time her roots are butterscotch blonde.

For more information visit www.laracroftandtheguardianoflight.com



Taito Corporation. LARA CROFT, LARA CROFT AND THE GUARDIAN OF LIGHT, EIDOS, TOMB RAIDER, LEGACY OF KAIN, GEX, PANDEMONIUM, IO INTERACTIVE, and CRYSTAL DYNAMICS are trademarks or registered trademarks of Square Enix Ltd. in the United Kingdom and/or other countries. All other trademarks are the property of their respective owners.
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Crystal to release more digital Lara Croft adventures in the future
by Simon Priest
March 31, 2010

Read the full article at StrategyInformer - click here

Tomb Raider developer Crystal Dynamics has revealed that 'Lara Croft and the Guardian of Light' is just the start of their digital title plans.

General Manager Darrell Gallagher says it's to keep fans enveloped in the games, between the big iteration releases. It's not Tomb Raider.

The studio expects other publishers to adopt the strategy of smaller and lighter downloadable adventures in order to keep interest in the franchises high between the release of major titles. It's a great way for studios to keep generating revenue.

Lara Croft and the Guardian of Light won't be a stand-alone release, but more part of a mini-series that will keep getting new additions over time. It doesn't carry the Tomb Raider name because it isn't a Tomb Raider instalment, noted Crystal.

"That part is saved for full game releases and we didn’t want this game to affect the other titles,” said brand director Karl Stewart to VG247, during GDC.
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Lara Croft And The Guardian Of Light Part Of New Downloadable Strategy
by Leigh Alexander
March 29, 2010

Read the full article at Gamasutra - click here

Crystal Dynamics' Lara Croft and the Guardian of Light contains many firsts: It will be the first outing for the iconic adventurer that lacks the Tomb Raider moniker; it's also the studio's first console digital download release, and its first project since Square Enix acquired it last year.

Studio GM Darrell Gallagher explained to Gamasutra the reasoning behind the title shift, and said that Crystal Dynamics isn't re-branding Lara with this game so much as branching the franchise -- while remaining, so far, within a consistent universe for the heroine.

Guardian of Light, as a downloadable game, is an ideal way to fill fans in on the franchise while they await the next major episode in the Tomb Raider series, following the conclusion of what the team sees as a trilogy with the acclaimed Tomb Raider: Underworld.

And Gallagher tells us that the strategy of developing smaller, lighter downloadable adventures in between major console installments is not just one that Crystal Dynamics intends to continue pursuing -- implying that Guardian of Light will be not just a stand-alone, but its own mini-series -- but one he expects to see many major publishers adopt.

Digital content is an excellent way for publishers to bolster their franchises and provide welcoming points for new audiences, as well as sustenance for existing ones, as opposed to the normal two to three-year minimum gap that commonly occurs between full-length installments in popular franchises, he says.

He may be right; though major console editions of Sonic the Hedgehog have struggled somewhat to find their footing in the current generation, Sega recently revealed it's returning to the franchise's roots with a downloadable, episodic Sonic 4 intended to more closely resemble earlier incarnations, as a 2D sidescroller with updated 3D graphics.

Similarly, Lara Croft and the Guardian of Light, which Gamasutra got a chance to see behind closed doors at GDC earlier this month, has a little more of a modern-retro look and feel, as a top-down game in isometric 3D with simple controls.

It focuses on co-op play, as Lara's joined by Mayan warrior Toltec, and its emphasis is on environmental puzzle-solving more than action. Players will use the two characters' different abilities to solve puzzles that often have more than one possible solution. Notably, it hinges on co-op play either locally or online, although it can be played by a single person as well.

Some critics and fans have expressed concern at the Tomb Raider franchise's shift toward action elements at the expense of puzzle-solving elements, so the puzzle challenges of Guardian of Light appear aimed at addressing those fans.

The Crystal Dynamics team tells Gamasutra that despite its significantly different view angle and gameplay, Guardian of Light is built using the same engine used for Underworld, and some elements, like Lara's physicality or the lush in-game foliage, are immediately recognizable to the eye.

Lara Croft and the Guardian of Light launches this summer on Xbox Live Arcade, PlayStation Network and PC.
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Lara Croft and the Guardian of Light

BRORA, SCOTLAND - 24 MARCH 2010 - Lara Croft will be appearing in a new game this summer which won't be part of the mainstream Tomb Raider franchise. According to Crystal Dynamics, this is because Lara Croft and the Guardian of Light is going to be a completely different experience.

Read more . . .
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SAN FRANCISCO, CA – March 4, 2010 – Crystal Dynamics™, a part of Square Enix Europe, today announced Lara Croft and the Guardian of Light™, a new game developed by Crystal Dynamics, which will be released via digital download in 2010.

“This is a really exciting project for Crystal Dynamics, we have created something completely new and very different to what people might be expecting,” said Darrell Gallagher, General Manager of Crystal Dynamics. “Lara Croft is such an iconic character in videogames, with Lara Croft and the Guardian of Light we have created what we believe is a truly original digital experience.”

Lara Croft and the Guardian of Light will be shown strictly “behind closed doors” at this year’s Game Developers Conference beginning on March 9th.

Crystal Dynamics is an award-winning studio located in San Francisco. Founded in 1992, the studio has created and developed key game franchises such as: Legacy of Kain™, Pandemonium™, Gex™ and most recently the Tomb Raider™ series.

For more information visit
www.laracroftandtheguardianoflight.com
 

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