The Ghosts of Croft Manor.
Level
1 - The Zodiac Ritual.
Young Lara Croft: Winston, What is behind that closed door
on the first floor?
Winston: There are many false doors in the manor Miss Croft,
but the one that you speak of, used to be the door of
someone’s room. You see there used to be a right wing to the
manor.
Young Lara Croft: What…happened?
Winston: I believe there was an incident in that room and
the result was that the entire right wing was destroyed. I
believe that the Zodiac ritual is connected to the event.
Young Lara Croft: The Zodiac
ritual, isn’t that a poem?
Winston: No Miss Croft, it is much more than that. It was
written by one of your ancestors. It is a riddle because no
one has ever been able to solve it.
After the conversation with Winston you can go to the
pedestal NE and read the note, as this will give you some
clues:
The Zodiac Ritual: riddles with clues....
*Aries: I am up high were the servants use to
lie
*Taurus: Surrounded by green in a mythological dream
*Gemini: Knowledge is my shield
*Cancer: My home is my castle
*Leo: Into the lions mouth
*Virgo: Tread carefully on my tiles for my temple is where
to start, so you can be lead from tile to tile
*Libra: Balance is of the essence
*Scorpio: Stored in a room below a wintry gloom
*Sagittarius: I map my journey
*Capricorn: Underground where plants surround
*Aquarius: Residing in my sanctuary four of us there
are only one can I be
*Pisces: Trapped around the tide
In the Fire Place, Gemini.
Go to the fireplace and crawl into the crawlspace. Look at
the floor; that is a mirror. On the E wall are two secret
levers and there is another one on the right hand side of
the walkthrough wall S, this opens a door behind the
walkthrough
wall.
Get the
Gemini
figurine and leave through the fireplace.
Winston: Good grief, Miss Croft, what on earth have you been
up to?
Go E and down the stairs to the music room.
Timed Runs for
Sagittarius.
Open the door S which leads to the landing, then go to
behind the piano and climb up through that Map (walkthrough
wall) way up the E wall, there is a
timed
lever behind it; this opens a door down the stairs in the
main hall. Roll, run out and out to the landing, jump
through the gap in the balustrade down the stairs and get
into the open door SE. Use the
timed
lever there.
The door is in the swimming pool (NW from the hall) all the
way in the back.
The
timed
lever in there opens a trapdoor in the kitchen (SW from the
hall), so make your way to there. Pick up the
Sagittarius
figurine. Climb out of the hole.
The Kitchen, a Crowbar.
On the pedestal to the E is the
Crowbar.
The Kitchen Freezer, Scorpio.
A bit further to the E is the Kitchen freezer. Open it with
the button and inside your health will run out, just around
the right hand corner is a Scorpio sign on the wall, push it
and jump into the water. Swim left as the current goes and
around the corner to the right is the room where the Scorpio
is. There’s also an air pocket near where you came in. Try
swimming with the current and take a sharp right into the
room with the
Scorpio
figurine. Get out and into the passage where you entered and
Winston opened the freezer door.
Winston
(Frightened):
Shock, Gasp!
Young Lara Croft: Thank you…Winston! I will never shut the
door on you again!
Winston: So that was you! How on earth did you manage to
shut yourself in?
Young Lara Croft: I…I think it was a Ghost!
Winston: Yes of course it was, if you insist Miss Croft.
Young Lara Croft: Anyway I have found another Zodiac Item!
The Attic, Aries.
Go out of the kitchen, upstairs and to an opening NW, pick
up the
flares
there, proceed up to the attic and left around the corner is
a pushable crate (SE). Push/pull
it over the different looking tile in the middle of the room
and place it in between the other crates. The crate below
Lara will rise. Push the ball that appears twice down the
ramp, the ball smashes the panels on the bottom of the ramp.
Go in and get the
Aries
figurine on the right.
Go back into the opening after the conversation with
Winston
Winston: Oh! What on earth was that noise?
Young Lara Croft: The antique globe came crashing down
through the wall. I only just got out in time!
Winston: How could?… It is best
you stay out of the attic until this is fixed.
The Bedroom, Libra.
Drop down to the balcony of Lara’s Bedroom. Go inside and
open the bathroom door with the button NW. Push that vase
out of the bathroom. Look for the different looking tile on
the floor near the fireplace. Now push it just on that tile
(yes, you can push it off the higher floor). Do the same
with that second vase in the other corner of the room.
Go to the now open closet NW and push the most right hand
cabinet twice into the wall. The next one can go in there
too so you can push the left hand one away and use the
crowbar on the door there. Get the
Libra
figurine. (No Winston this time).
A Torch.
Get a
Torch
from the fireplace, leave the bedroom and go downstairs to
the swimming pool (NW) to ignite it. Put the torch on a save
place.
The Swimming Pool, Pisces.
Dive into the swimming pool and open the underwater door N
(face tile) to use the lever and open up a trapdoor in the
bottom. Swim to the bottom, go in and go right, then left
against the current and right and immediately right to get
to the underwater lever there (can be you have to try a few
timed to get in there and swim high). Get some air there and
swim into the passage again, right around two corners to the
end, around the corners and up right after the last corner.
It is pretty hard to get in there, as the current will make
going around corners a bit tricky.
Get the
Pisces
figurine from the bottom, get air and swim back to the pool
and get out.
Now take the Torch and go upstairs to the small bedroom you
might have opened before (NE) and use the Torch on that
crate. Get
Secret #1,
the
medipack
from under it, as well as the Flares E.
Go out of the room and throw the Torch down the stairs
through the opening in the balustrade.
The Hall, Cancer.
Go to the NE corner and hop over the balustrade. Grab the
crack and shimmy right to use the lever in the windowsill.
Go to the other side of the landing (you can already open
the door there with the crowbar and the cellar doors will
open. But don’t go there yet), there is also a crack and a
lever in the windowsill.
Two chains come down from the ceiling, go back to the
landing and jump the chain from the opening in the
balustrade N. Swing to the next chain and from there to the
pedestal in the window above the front door and grab the
Cancer
figurine. Drop down to the ground floor. Now you can have a
look in the cellar.
Kedrick’s
voice: (angry) Doth thou think
thou have won? This proves nothing!,
Thou still needs to find the Zodiac items and thy skills art
not good enough!
Aquila.
Go back up and next to the open door SE (where you had the
timed run) is a lamp on the wall. It really is a hidden
lever, use it and take the Torch into the room that opened
N, light the fire in the fireplace to get some more light in
there and notice a small figure on the N wall, below the
window. Push it and go into the opened door E to get
Secret #2,
the
Aquila
figurine. Get back to the hall taking the Torch.
Open the front door, get your Torch and step out to the
front lawn.
Leo.
Go S and go into the garden S, then left over the hedge to a
structure E. Drop the Torch for a while and use the jump
lever left of the structure, then push the button right of
the structure (Leo figure on the wall). The statue will now
spit fire. Stand in front of it, time your jump to the head,
grab it and hold back flip while Lara grabs it. It is pretty
hard to get the
Leo
figurine, but be patient.
Capricorn.
Take the torch and go NW to that shrine, carefully light the
two green bushes standing on woodpiles. Jump in where the
vase lowered and get the
Capricorn
figurine. You can leave the Torch here.
Aquarius.
Then go W and walk to you see a structure with some water.
Open the door to the kitchen to the right, a shortcut into
the house. Further W behind the structure, is a button,
climb the block that appears and jump to the monkey climb
under the structure, follow to the end to use the jump lever
to drain the water.
Drop down and go right into a room with 4 small Aquarius
figurines. Take the only safe
Aquarius
figurine on the E wall. Get out and up to the garden.
The Anglo Saxon Helmet.
NW is a pushable vase,
push it S to the end of the bench left and on the
tile next to the bench. Get in the open trapdoor and get the
small medipack.
Jump over the gap and at the end jump on the slopes and keep
jumping past the burners till you are in the far corner.
Jump to the rotating knives and roll through them (stand
close and hit roll), jump over spikes, get
Secret #3,
the
Anglo Saxon Helmet.
SAVE first, then jump back and be sure that the knife trap
is open. Roll through it and start jumping till you are safe
back at the beginning. Jump the gap and climb back out to
the garden.
Virgo.
In the NW corner of the garden is Virgo’s Temple, on the
tile in front of the statue is a clue; start> S-15 meaning
you have to count 15 squares S from that tile. You will end
up on the grass in front of the first double window in the
house and a sound will be heard. On the grass and next to
the little bush is the next clue; E-IX. So
count 2 tiles to the wall of the house
and then go into the house. You’ll have to go around
S and left to the kitchen door and enter there. Go to the
ballroom (NW from the hall) and on the carpet 7 tiles (2
were outside) from the right window is the next clue.
S-IX.
Go count tiles and you’ll end up in the dining room, next to
the NE chair at the table. Here you have to go E-XV (15)
again ending up next to the front door.
Face up S, just above the wooden panel and spot the clue;
N-V. Turn around and go there, it is in the windowsill of
the first window past the front door. E-XIII is the clue on
the floor, go outside and count 13 tiles from that window,
you’ll end up against the hedge. At that same moment the
Virgo statue will move and reveals the
Virgo
figurine. Go get it; shortest route is through the path NW
of the house. After picking up Virgo, return along the wall
of the swimming pool to the Maze.
The Maze,
Taurus.
Go to the maze (N), keep going
right where possible and when you come to a long piece of
wall on your right (in the NW corner), take the second left
and end up underground. Climb up in the next area, walk
through the vegetation E, turn around and open the trapdoor.
Get in; grab the
Taurus
figure and leave the maze (go left where possible till you
see the exit to the right. Go back into the house.
Placing the 12 Zodiac Figurines.
Back into the hall, up the stairs and go to the landing SE
to use the crowbar on the door right. This opens the cellar
door under the N side staircase. Go down into the cellar
and place the 12 zodiac figurines. Gates open up E,
go into the crypt and read the note.
Some years ago after I did inherit Croft Manor from Sir
Landon Croft, I chanced upon a headless ghost, whom I
believe to be Landon. Frightened by this I did set out to
work, trying to make contact with him. In time I obtained
all the Zodiac items that are said to aid me in doing so.
However I never devised how to use the items or considered
the implications of such action.
When you jump right at the start on the graves it says:
On the grave S it says:
Here lies Lady Tabitha Whitney Croft, may she rest in peace.
On the grave S it says:
Here lies Lord Landon Croft, may he find peace.
Go back through the gates, and jump through the opening in
the floor.
Level 2 - Ghost of Croft Manor.
Lara went back to the past...
The front door opens when you approach. In the dining room
are W
Flares.
Go back to the main hall and better avoid getting close to
the knights there, as they are nasty poisonous mummies.
A Torch.
N on a pedestal against the staircase is the
Torch.
Pick it up and one of the knights appears and disappears
again.
The Bedroom.
Go up the S side stairs and halfway up you can ignite the
Torch on the candle. Go to the bedroom (upstairs S) and meet
the Ghost of Landon.
Young Lara Croft:
(Frightened)
Shock, Gasp!
Who…are you?
Landon: Don’t be afraid! I will not harm thee. My name was
Landon Croft in life.
Young Lara Croft:
(Frightened)
Then…we must be related…
Landon: How great it is to meet a distant relative! I am
please to meet thee…
Young Lara Croft: Lara Croft
Landon: Well met
Young Lara Croft: what happened to Croft Manor…where is
Winston?
Landon: when thee completed the
Zodiac puzzle, thee triggered this past.
Young Lara Croft:
(Frightened)
How
do I get out?
Landon: (disappointed) I don’t know,
I have been trapped here for hundreds of years.
Young Lara Croft: If there is a way to get here then there
must be a way back!
Landon: There are several items here, used to implicate me
in a crime. If thou wouldst recover and remove them it could
weaken the negative energy here.
Young Lara Croft: What are these items?
Landon: The items needed to clear
my name are: a bottle of poison, a fake incriminating letter
and also a ring from Lord Berthold.
However it will not be easy, the items are lost amongst the
manor and we are not alone. Many other spirits & Lord
Berthold are trapped here, they have a hatred for the living
and if any of them touch thou they will kill thee instantly.
Young Lara Croft: I will look for the items, I just hope
this works.
Landon: Take the key for the ballroom on my bed
side, it is the first place to
search. Also I will try to occasionally help thou around the
manor.
Light the fire in the fireplace and then a candle next to
the bathroom door NW, a closet opens up. Go in and read
Secret #1,
a
note:
I did receive an anonymous threatening letter. It read:
“Landon, I warnst thou for the
last time, back out of the marriage to Lady Tabitha
Whitney.”
It could only have been sent by one person;
Kedrick Berthold.
Me thinks he is still jealous
that my dearest Tabitha loves me.
Landon, in the year of our Lord: Twenty first of May Fifteen
Eighty.
Pick up the
Flares
and the
Explosive arrows
and go back out. To the right is the door to what later
became the bathroom, it seems it was bedroom before. There
is a lever (#1)
SW, use it (camera shot of a door in the chess room).
Back to the previous room and next to the bed you can take
the
Ballroom Key
from the pedestal.
You can leave the Torch here or take it with you for some
additional light.
Get out and go E to the E part of the landing and climb up
the windowsills for
Flares
and a
small medipack.
Go to the NE corner and open the door, there is a
small medipack
inside.
The Ballroom, the Chess Puzzle for the Garden Key.
Go downstairs and NW, open the ballroom, inside go SW and
read the note.
Consult the chess puzzle rules.txt for help.
On the S wall is also written:
Rescue the king and checkmate the enemy within a move or
three
Push the white tower towards the king so he she stands near
the text on the wall on a scratched brown tile and blocks
the threat. The opponent moves his tower. Then push the
queen to the N so that she stands near the doors there on a
scratched brown tile. The opponent moves his king. Then push
the bishop to a white tile so the opponent’s king is
checkmate, the king explodes and then you can get the
Garden Key.

Go out to the front lawn and use the key on the gate S. Go
to the statue in the fountain N and now use the
timed
lever behind it. The trapdoor is in the SE corner of the S
side garden. Drop in, open the door and get the
Arrows
and
Secret #2,
a
note:
My dearest Tabitha,
I hope thou art well and safe my love for I have good news
for thee..
The gardens for Croft Manor that we did speak of have
finally been finished and soon we will be walking through
them. I hope this news will gladden thee after that terrible
relationship with Lord Kedrick
Berthold.
Yours dearly.
Landon.
Use the lever S (another camera shot).
The Card Puzzle for the Maze Key.
Climb back out and go further into the garden. At a certain
moment you hear a knight dragging his fiery battle hammer,
this one came out of the kitchen door and this kind is quite
deadly.
In the far NW corner is a structure and on the wall next to
the door a clue:
Four are true but beware not to step on wrong tiles for you
will have to start anew.
Jump on the cards from E to the W only on the hearts, so
Ace, the 6 and then the 10 and then the Queen, the door W
will open up. If you touch the Joker, a wraith will come so
you’ll have to run back to the water S. Get the
Maze Key.
To the Maze.
You can go to the maze taking the path NE along the swimming
pool, open the gate and enter the Maze, but then a flaming
Knight will be waiting at that gate.
So we took the long way around and tried not to trigger
another flaming knights to venture in the maze (otherwise
lure him away first before you enter).
The Maze, Berthold’s Ring and the Library Key.
If you go always the right you will find a lever that lowers
one of the hedges.
Keep going to the right and you’ll find an opening in the
floor to the left.
In there at the end in a small room are
Berthold’s Ring
and the
Library Key.
Save before you climb out of the underground tunnel, a nasty
wraith will be chasing you. Retrace your steps and find
water in the fountain outside. Go inside the mansion and
upstairs to the N side. Open the door to the Library.
The Library.
Go up some steps and meet the ghost again
Landon: These levers open the manor doors with numerals,
however the codes have faded!
Landon: Thou willst find the
remaining items through these doors.
Stay away from the knight in the NW corner.
N are 4 levers. They open doors in the mansion, above the
doors are partially faded codes.
(IIII) The Attic.
Use all of the levers.
(down/down/down/down)
Go out to the landing, the door W to the attic is open. In
the attic you’ll find a lever N, the door in the chess-room
is finally open.
The Crossbow.
Here we will make a short detour as we are going for the
Crossbow now, because you can then blast away the most
annoying enemies.
Make your way down to the chess-room and into the open door
N to trigger
Secret #3.
Go in and in the first room left is a
note
on the cabinet:
Lord Kedrick Berthold that
buccaneer, is searching for one of the cities of gold, El
Dorado.
However he is not alone, the famous Spanish conquistador,
Alano Balthazar is said to have
found the infamous city. Lord Berthold is waiting to waylay
the Spanish ship and take it’s booty back to Port Royal, but
it has not appeared. Could it be El Dorado was
Alano
Balthazars last
adventure…?
Landon’s Notes
Go to the room (NW) and find an opening in the floor with
water. Get the
Crossbow
and
Sight.
Climb out and watch out for a knight as he is poisonous, the
other one can kill Lara instantly. Get out and in the room
next door is a glowing statue. Standing on the card in front
of it will give you full health. You can shoot both enemies
with one explosive arrow. In the room SE is a crate on the
floor, you can shoot it with a normal arrow, but there’s
nothing inside. So leave this place and go through the
chess-room, back up to the attic, a crate SW contains more
Arrows.
Go back upstairs and to the library to use the levers again.
(III0) The Study,
the Planted Evidence.
Pull the right hand lever up.
(down/down/down/up)
The door downstairs NE is open, go in and meet Landon again.
Landon: There is a secret passage to the gallery that has
the letter, but I have forgotten how to open the passage!
Go into the fireplace and use the lever S. A door opens E,
follow through avoiding the emitters and get behind another
emitter around the corner to get the
Planted Evidence.
Avoid the emitters, spike traps and a fiery Knight to get
back to the library.
(I0II) The Cellar, the Poison.
Use the lever, so they are
(down/up/down/down),
go downstairs and the door under the N side stairs is open,
pick up the
Flares
and go down into the cellar.
From the room on the right a Knight will approach, better
take him out with an explosive arrow as he can bother you
big time when leaving this place later. Go E where he came
from and pick up some
Explosive Arrows
there.
Turn back and go through the opening NW, avoid emitters and
spike traps to get to a ramp with a barrel.
Jump over the pit and to the right hand side of the ramp; a
barrel will go down. Now go up the ramp and get a
Medipack
and the last Quest item, the
Poison.
When you turn back, the ghost of
Kedrick will speak to you.
Kedrick:
Come to steal my Poison have thee? I shall give thou a
chance to escape before I drain thy life.
Save as soon as he’s done because your health will drain
rapidly while you have to get out of here, back through the
traps. Your health will come back when you reach the stairs
to the main hall. Make a detour to the Kitchen, a crate
there holds a
Medipack
and in the Meat locker are some more
Explosive Arrows
Go back up to the Library.
(0III) Mirror Room, the Room Key.
Use the levers so they are
up/down/down/down.
Go down the stairs again and the door SE is open. Go in and
right, save and pick up the
Room Key
on the floor, back flip before the emitter gets you (In case
one of the Knights is in here, stand in the windowsill till
you see the emitter go down, then quickly go for the key).
Placing the Quest Items.
Go out and up the stairs to the SE, open the door with the
Room Key.
Here you have to place the Quest Items, the
Ring, Planted Evidence
and
Poison.
Lara will be transported to the Basement where Landon’s
Ghost will tell you, you have to place the Zodiac Items back
on the pedestals
Kedrick’s
voice: So thou think thou hast triumphed? Nay! NAY! I still
hath the power to hold thee here forever!
Landon: The Zodiac Items! Thou must place them around Lord
Berthold.
Kedrick’s
voice: Miss Croft shan’t get far Landon for I will drain her
life long before that.
It’s funny, this is the third time I have killed a Croft!
Young Lara Croft: I don’t think so.
Meanwhile your health will drain, but when you run into the
passage E, behind the glass wall, it will come back. The
Knight can be avoided by choosing the other side of the room
to work in every time.
After placing the 12 figurines, Kedrick
will be defeated and Landon set free.
Go towards that blue sphere.
Landon: At last I am free!… But
what troubles thee?
Young Lara Croft: This was the first time I had to fight
someone…and my first…Adventure.
Landon: I see thou art hast an Adventurers soul and that
this will not be thy last quest.
Young Lara Croft: I wonder what the next quest will
be? I never found the
artefact behind the zodiac
ritual.
Landon: But thou didst, the artefact
is the manor, thou have freed the manor from
Bertholds grasp. It is safe
forever!
Young Lara Croft: Goodbye Landon Croft
Landon: Fare thee well miss
Croft!
Go towards that blue sphere and watch what happens.
Leave the crypt and Winston will be there again as you
returned to present time.
Winston: Where on earth have you been
miss Croft? It is getting rather late!
Young Lara Croft: Ahh, Winston
it is great to see you again!
Winston: I wonder where your adventures will take you one of
these days? Did you solve the
riddle?
Young Lara Croft: Yes, I did I
will tell you all about it over tea!
This last line is for the secret in case you missed it, but
it plays even if you have it if you go back to Winston a
couple of times.
-------------------------------------------------------------------------------------------
Scene 5 The Library 2
Winston:
May I suggest that you look for the Anglo Saxon king burial
instead of struggling to solve that impossible riddle? It
would also be a lot safer too.
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