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Back to Basics Catacombs

Release Date:    Jan 2005
Size:                 145 Mb
File Type:          TR4
No of Levels       18
Platform            PC and Mac


Download Walkthroughs Below

Back to Basics - Catacombs

The Back to Basics concept was to build a collection of levels using only the original Catacombs textures, baddies, puzzle items and objects. The result was a collection of accomplished levels providing a pure Catacombs experience. Whenever you feel that Catacombs nostalgia, here is a collection of 18 levels that will take you back.

Another Catacomb by Staticon (Kevin Learwood)

Story

While exploring some caves, one day, Lara follows a narrow passage to a fairly deep shaft. Suddenly, behind her, a gate shuts. 'Hmmm. There appears to be no going back the way I came.' she thought. 'I suppose I must continue downwards.' So begins another adventure.

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One of my favourite levels in the collection. Tremendous atmosphere, great secrets, excellent puzzles and good old Tomb Raider gameplay. My first Staticon experience and certainly not my last.

Walkthrough

Catacombs of Tisaria by Stormchaser (Peter Tedstone)

Story

Lara is in search of the legendary Seal Of Tisaria - a solid gold token said to have magical powers. As she slides down inside the tomb she realises immediately that this is not an easy quest and she must find her way through the dark and spooky passages where the dead refuse to lie at rest and the way is paved with danger. The tomb was built by Tisaria himself, a man with a warped mind and said to be possessed by the spirits of the old ones. With his last breath he vowed to roam the tomb forever and bring swift death to anyone brave enough to venture inside.

Report

Don't be lured into thinking this is a walk in the park. I reached the end of this level thinking it was all rather easy only to discover I'd found but 1 of 5 stars needed to finish the adventure! That taught me a lesson. It's a little on the dark side but don't worry, there are zillions of flares to keep you happy. Great level!

Walkthrough

Desert Ruins and the Serpent Tower By Jackie Wu

Story

A bizarre sandstorm reshaped the Egyptian desert, revealing age-old pillars. Archaeologists found no record of any temple-like buildings around that uncharted location so they started digging. As they toiled in the heat, they became aware of a coldness in the baking desert sands. Suddenly, they were transported underground, later reappearing - dead. Something ancient had killed them and a mystical crystal with a strange energy was keeping them walking. What was worse, the crystal's energy was spreading. Lara, after discovering in her library that there were golden stars who could shield the world from the crystal's energy, was the one to undo the crystal's power.

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An exceptionally well designed and crafted level with everything you'd expect from a catacombs experience. Without doubt, one of the best levels in this collection.

Walkthrough


Dwellers of the Abyss
by Tombrdr (Debbie Overstreet)

Story

As she was exploring coastal ruins on the Mediterranean coast, the world-renowned archaeologist Lara Croft stepped onto a soft spot in the sand and fell through to a large cavern deep underground. While she was fortunate that no bones were broken, the ramp she fell down was too steep and sandy to allow her to climb out. Groping her way through the cavern, she soon came to a gaping abyss, in whose walls were the long-abandoned ruins of Saqqarah, whose rulers were rumoured to have a powerful talisman that allowed them to raise the dead . . .

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A magnificently lit and well textured level with an incredible atmosphere. But take your weapons with you because you're going to war in this one!

Walkthrough

High and Low by Michael Prager

Story

Yet again Lara has tripped up on one of her quests and dropped unexpectedly through a hole into an underground area. Luckily unharmed she sets out to search High and Low to find her way back out of there and while she is exploring the place tries to bring back as many of those secret tridents as she can find.

Report

This must be the king of backtrack levels. I was tired of backtracking high and low after the 2nd or 3rd time, but you'll be up and down here well over a dozen times before you stagger gratefully over the finish line. Make sure you keep a few flares for emergencies because this one is dark and flares are almost non existent. Better tuck a walkthrough into your backpack too because you'll be needing it.

Walkthrough

Laguna by Cuahiano Small (Nicolas T. Zimmermann)

Story

Many places in the universe have been explored by Lara Croft. After the past years Lara decides to reflect upon her origins. Of course these are ruins and catacombs. So Lara reads through geography and history books, pins a land map of intimate Egypt and with closed eyes shoots an arrow at it with her bow. The arrow marks a place near an old catacomb she has read about in her books before. It's said that this catacomb was a part of the Egyptian water supply during heydays of the Egyptian Empire. Expecting to live adventures as in past days Lara starts her journey to Egypt. What lies in front of her is uncertain. When Lara enters the catacomb and slides down the ramp she scents an aroma she hasn't smelled in a long time. It hints of old days. It hints of new adventures.

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A gem of a level! Exploration is the key. Keep your wits about you, explore thoroughly, remember where things are and you'll be rewarded amply for the time spent adventuring here.

Walkthrough

Lara of Persia By Bojrkraider

Story

Ancient legend recounts the evil deeds of the wizard Jaffar, who possessed the Jewel of Marduk. This mysterious blue gem was endowed with the power of the Tablets of Destiny, the magic which Marduk wielded when he created the world. Jaffar ever sought a way to unlock that power, to employ it in his lust for power to rule the world. But his plans were ultimately foiled by a bold and valiant Prince. But the Jewel of Marduk was lost, together with the Palace of Jaffar, to the sands of time ... until now. Following the trail of the ancient legends, the redoubtable archaeologist Lara Croft discovered the long-lost Palace of Jaffar in a forgotten valley amid the Elburz Mountains in northern Iran. From its pristine condition, it was clear that the Palace had been supernaturally preserved by the mystic power of the Jewel of Marduk. As she sought for a way in, the ground gave way beneath her feet, and she fell through a tunnel into a dungeon far beneath. Lara also knew that the Prince had a talisman that protected him from Jaffar's spells. The talisman was in the shape of a beetle. When Lara finds it, she must NEVER leave it behind or she'll be trapped in the palace forever. It may happen that if Lara leaves the beetle on the floor and goes away, it disappears. So remember, to ALWAYS PICK UP THE BEETLE after using it or some really strange things may happen and she may start hearing strange noises . . .

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This is a riveting and compelling adventure which even has a complete story! Which is no more than you'd expect from one of the most accomplished level builders on the circuit. This truly is a gem.

Walkthrough

Mourning Palace by Horus (Nadine Lannte)

Story

One misty morning at the end of September Lara was once again in her library to grub out one of those dog-eared books about ancient treasures and ruins. While she was rummaging, she chanced upon a tattered diary. After glancing through it without finding anything interesting she chucked it behind her. Not long after, while reading an old book she felt a faint breeze behind her. Then she noticed the diary lying on the floor, flipped open to a page with red ink. Wondering how she could have overseen that page she knelt down and read:

'Daylight has finally reached its end as evenfall strikes into the sky. Far away in the dark glimmering moonlight sickening souls cry out in pain. Hear the cries from the Mourning Palace, feel the gloom of restless spirits . . .'

Happy to finally have found something interesting, she read on to find out more about this Mourning Palace and a few days later she was travelling through the Egyptian desert. Patiently, she waited for dusk to come. As the sun touched the horizon, tinting the desert with red and orange, the sand began to shift, revealing a stone panel in which a big crystal has been engraved. From underneath she heard sighing wind that sounded like whispers . . .

Report

And the gems keep coming! They don't come any more beautifully lit and textured than this and the level design is superb. However, this one is rather on the challenging side so flex your muscles before setting off.

Walkthrough

Operation Golden Star by Tinka

Story

Briefing: Find the Golden Star and get out of the Catacombs.

Report

This is hidden crawlspace and disguised ladder heaven - or purgatory if you don't like such things (better stick a walkthrough in your backpack to be on the safe side). Having said that, this is a wonderful level with nice room design and a couple of really excellent puzzles.

Walkthrough

Palaces of Pharaoh Hepatitis by Uvavoo

Story

Lara finds herself thrown in the dungeons of the great Pharaoh Hepatitis son of the great Pharaoh Hepatitis I (the son is sometimes known as Hepatitis B). Hepatitis carried out experiments with the undead in order to find the secret of eternal life. The palaces are littered with these undead. The only escape is to find the crystals of the Great Horseman Nevertitties so called because he was not breast fed when an infant.

Report

Another gem. This is a brilliant level with some excellent platforming. However, it has a rather obscure shootable wall near the beginning which doesn't always work when you shoot it. If in doubt, refer to the walkthrough.

Walkthrough

Pseudo Tomb by eTux (Elvis Tupcijenko)

Story

Once upon a time, long ago in Egypt a Pharaoh caused a lot of controversy by building his tomb on the land of the living ones. Though this was never confirmed by the Pharaoh himself, the rumours spread far and wide, and the people felt that the Gods would not accept such blasphemy, even from their own chosen one. A young warrior from the Pharaoh's court noticed the anxiety among the people and took up the chance to overthrow the Pharaoh. He secretly conspired against him and when the Pharaoh with a dozen or so of his warriors were checking out how the construction went, entombed him alive. Ever since then nothing was heard of the Pharaoh or his men, though strange things started happening around the tomb and the place was soon abandoned. Yet the legend of the Pharaoh who was entombed alive remained, and it was only a matter of time till someone would dig this up.

And so it happened that a group of archaeologists examining ancient scrolls found out about the location of this mystery tomb and the Pharaoh's real motives behind it. It seemed that the Pharaoh had found out about a golden power that lay hidden deep beneath the desert sands and dug his way down to it. A single contact with this power, with a wish in mind could change the world as it was known, ‘one touch to change it all’. That's why the Pharaoh was so obsessed with finding this source of power and didn't notice the plans of his enemies. Whether he found this power is still unclear, and that's where Lara comes in. The group of archaeologists knew well that the Pharaoh, comprehending the value of the power, wouldn't leave this structure unguarded, so they called the best (wo)man in the business to explore this Pseudo Tomb where the excavations had started. Lara, of course, intrigued by the story, simply couldn't decline the generous offer and the deathtraps and Pharaoh's awaiting undead troops were no reason for her to back out . . .

Report

Another gem in the Back to Basics crown! The professionalism in this level grabbed me right from the outset. Full of mystery and intrigue, you'll be immersed in this one until you solve it's final mysteries. Better practice your banana jumps though, 'coz you'll be needing them.

Walkthrough

Quest for the Golden Beetle by Terry Barrett (dhama)

Story

By now, Lara is getting terribly pissed off by the way amateur level builders, seemingly think they know what’s best for her. She has other ideas. Lara puts herself into 'noclip' mode and walks straight out of my level through a wall, but unwittingly ends up in another level I built right next door. This level however has 'noclip' turned off in the script, and so she is stuck to endure yet another beastly level . . .

Report

Only Terry Barrett could dream up gameplay whereby players are rewarded with a finish trigger for finding secrets! If you find yourself at the end without the golden star you're going to have to replay the level and find secrets if you want to enjoy a finish trigger. Some excellent moments and well worth your time.

Walkthrough

Rapid Fall by Marksdad (Ian Smith)

Story

Lara must explore an underground tomb dated from 987 C.E. and located close to Baalbek in the Lebanon. In 1996, the company Mid Eastern Electric S.A. acquired the contract to construct a hydro-electric scheme for the immediate area (and Beirut in particular) but owing to faulty trigonometric calculations in the pre-construction of the water-supply Aqueduct, it was discovered that the porous geological strata was causing the tomb to be gradually flooding. Now Lara is asked to discover and remove the Blue Diamond in the Tomb before the water submerges it and the Gem is lost forever.

Report

Don't know what to say about this one. Perhaps if Marksdad had put some effort into the lighting, atmosphere, room design and gameplay it could have been good.

Walkthrough

Skellycombs by George Maciver

Story

Lara is wandering around an old Temple that's been turned into a museum when she discovers something interesting. She just can't keep her hands to herself . . .

Report

Nothing too complicated here, just a pleasant adventure through a catacombs setting with some nice platforming and one annoying wraith.

Walkthrough

The Origins by Miss Kroft (Monika Kunze)

Story

After the trouble in Egypt, when Seth was banned and von Croy dead, Lara decided to return to the old catacombs of the coast of Alexandria and to breathe the ancient air again; just for fun this time, relaxed and enjoying the atmosphere. Join Lara on her excursion back to the catacombs; back to the origins.

Report

Stunning atmosphere and camera work, great level design and exciting platforming. What more could you want? The Back to Basics crown gleams with yet another gem.

Walkthrough

The Red and the Blue by eRIC (Eric Claire)

Story

Alesandro Azzuri-Rosso, a wealthy and prolific 16th century composer, had built a magnificent palace for his two sons above some ancient catacombs. Alesandro’s elder son had a fiery temper, whereas his brother was cold and calculating. One day, the two sons stole a scroll containing one of their father’s most magnificent symphonies and hid it somewhere within the palace, or perhaps in the catacombs beneath.

To prevent anyone from retrieving the scroll, the brothers devised ingenious traps to prevent anyone from locating and retrieving the famous Music Scroll, and they even found a way to raise the dead to serve as an additional line of defence against intruders.

Then one day, the renowned adventurer and explorer Lara Croft discovered the existence of the Music Scroll and learned of the steps the brothers had taken to guard it. As she imagined the pleasure she would derive from solving the puzzles and traps the brothers had left, a devilish smile graced her face, and she set off at once for the Palace of Alesandro Azzuri-Rosso.

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This is classic eRIC level design. Hard to imagine the time and effort that goes into designing a level like this but the effect makes it all worth it. Fabulous camera work and superb room design. However, this is an expert's challenge and, to be honest, one or two of the jumps will have you pulling your hair out with frustration (unless you enjoy reloading a zillion times of course).

Walkthrough

The Underground City by Harly Wuson

Story

‘So this is the place....’ Lara wanders her eyes around the area. During Medieval times there once were tribes which settled on this land, forming cities. But as time passed by, the tribes, along with the civilisation they created, diminished and eventually disappeared from the rest of the world. What remains are just ruins. Lara looks back at her jeep, ‘Damn it, breaking down at such an inappropriate time. How am I supposed to go home?’ Just wanting to go for a ride, Lara didn't expect to be stuck in such a remote location. In an urge to find the way out, she accidentally slipped into a concealed crack which turned out to be a tunnel. Thanks to the fall, it gave way to Lara discovering buildings underground. Lara suddenly realises the tribes had continued their lives underground for some reason. Now Lara has to explore the underground civilisation and find a way to leave and get back to the surface . . .

Report

We're being spoiled with all these masterful levels, we really are. This game kicks off with a brilliant pushblock and underwater currents puzzle and from there just gets better and better. A brilliant Raid with a great story.

Walkthrough

Through the Shadow of Death by Idealist

Story

In ancient times, philosophers learned of the Music of the Spheres, a perfect, harmonious music inaudible on earth, and created by the stars and planets in their movement across the heavens. The Greek philosopher Pythagoras deciphered the meaning of the music and copied the Music of the Spheres onto a scroll near the end of his lifetime. Upon his death, this Music Scroll, along with many other scrolls in his collection, was delivered to the Great Library in Alexandria, Egypt for safekeeping.

When the librarians learned of its special significance, they realized the tremendous power that it could unleash. If ever someone were to play the Music of the Spheres in acoustic perfection, one could gain control over the movement of the stars and planets, causing widespread devastation through earthquakes, typhoons, volcanic eruptions, meteorite storms, and the like. To prevent this from happening, the librarians hid the Music Scroll in a special vault in the catacombs beneath Alexandria. For added protection, the catacombs were guarded by the souls of the dead that would prevent any from passing.

In modern times, a secret society called the Illuminati has learned of the existence of the Music Scroll and its whereabouts. Knowing that it was buried deep in a tomb, they sought the services of the world-famous Archaeologist/Adventurer Lara Croft to recover it. However, before she accepted their commission, Lara decided to infiltrate the Illuminati's secret headquarters and there discovered the reason why they wanted it: world domination. To prevent the Illuminati from ever finding the scroll, she decided to find it herself and relocate it to a secret place they would never think to look for it . . .

Report

And last but by no means least, this level was the only Back to Basics level to hit the Top Fifty charts at trle.net. Quite an achievement and well deserved as you will find out. Fabulous piece of work recapturing a brilliant Catacombs experience.

Walkthrough

Bugs inherent in the revised Catacomb WAD

1. If Lara gets stuck in a crawlspace use binoculars and she'll start to work again.

2. Always pick up the Mechanical Scarab after you use it or you may hit serious bugs that will prevent you from finishing the level.

3. If polygons stretch from Lara, then save and reload and they should be gone.

4. If a pushable object starts to flicker, disappears or Lara can’t get a hold of it, run around the nearby rooms and that should fix it.

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