LatM - Movie Theatre
Walkthrough
There are seven parts to The Movie Theatre level, all by Michael
Prager.
Walkthrough by Dutchy
CS=crawlspace, MS= monkeyswing, MP= med-pack, Jmp= jump.
PART 1
After a nice flyby, where you’ll see the boss's car in front of
the cinema, you’ll find yourself in the Wardrobe.
Take the Crowbar from the counter in front and notice the
keyhole and a curtain behind you, go out R to the 1st Hall,
where you’ll find the first entrances to the Cinemas. Go to the
Blue display in the center of W wall and pull it out, go into
the passage behind it, which leads up to the 2nd Hall. Just past
the lamp is a hole in the ceiling, up to a Store room, get up
there and go to the NE corner and hop on some crates there,
stand on the gray part, SE corner and look SE, do a
standjmp/grab forward to hold on to the ceiling, MS L and along
the wall to just past the white pipe R. Here you can go R to the
higher part of the ceiling, go R again and past the Steam
blowers to the N wall.
There’s a Door Key on the pillar, get it and go back to the 1st
Hall. Go L when you enter and use the Key in the corner, a gate
behind the curtain R of you opens and 2 Dogs come out, enter the
room behind the curtain and get the Flares and another Door Key;
the Compass is just for show. The Key fits the lock in the other
end of the Hall, it opens the gate behind the curtain L of you,
kill the Dog and enter. Get the ½ MP and go into the CS behind
the statue to get the Door Key. This one goes in the lock at the
Wardrobe where you started the level.
Get the Door Key from behind the curtain and a gate opens, go
out, shoot a Dog and go to the centre curtain in the 1st Hall,
inside you can use the Key and a gate in the Store room opens,
get the ½ MP and go back into the passage to the 2nd Hall, up to
the Store room, R and hop on the crates L of you. Go to the far
SE corner and face SW, standjmp/grab straight up and grab the
ceiling, go to the S wall and hang on the L side of the CS with
the Steam blower, drop/grab and go in for a Secret, a mere ½ MP.
(Thank you, Michael). Drop out and go L, where that open gate
awaits you. Pull the shelf from the Door Key and go back to the
passage to the 2nd Hall where a door opened in the W wall, the
centre one. Go in and use the Key to open the Cinemas.
Well, that was the 1st part of this level. It’s up to you which
cinema you want to enter first. There are 6. I started at number
one, but if you want to change order, that’s no problem, you’ll
arrive back in the Theatre after each Cinema.
Part 2
Block Puzzle.
Enter a basement with push blocks, go L and pull the block in
the end of this passage out once, go to the SE corner of the
basement and push the block there in as far as possible, turn L
and pull that block once, turn R and pull that out again to
where you found it and go L/R into the passage, pull the block
in the passage there out all the way and go to the W side,
(opposite the entrance) push the block there in once and go L,
pull the block in the NW corner out to the end of the L wall,
where you can pick up the Movie Star. L of the Star is a small
triangular CS, turn around and go to the block in the end of
this passage, push it in and enter the triangular hole L to
place the Star (which will open the door on top of the stairs).
Go back to where you found the Star and follow the CS, go into
the NW passage and get the Secret ½ MP just in front of the L
block, push the block past the R hand stairs and go up to the
room with the Compass, shoot the Dogs and go into 1st Hall, pick
out another movie and enter.

Part 3
The Timed Jumps.
Well, here’s another nice one. A timed jmp sequence with a MS.
Get the Walk of Fame Star off the wall and save in front
of the switch, the switch is for the Timed door on the other
side of the basement. What I did was pull the switch, hop back
with a R turn, so you face the room, backup to the wall and do a
runjmp with a R curve to land on a sloped (to the R) block,
slide and at the last moment a jmp/grab with a R curve to the
ladder on the sloped pillar, go R, just around the corner and
up, over the edge and slide/jmp/roll/jmp/grab the MS, go R and
drop onto a pillar (in the centre and facing R a bit), jmp onto
a lower sloped block, from this one a jmp/grab to the 3rd bar of
the ladder, just let Lara hang (she’s faster while hanging), go
around R corner and 3 steps, then get her feet on the pillar, go
R to the end, backflip and jmp sharp R from the sloped block you
land on, grab the floor just next of the ladder you backflipped
from and go R 4 steps, pull up/backflip/roll with a R curve to
land on a sloped block, slide and jmp to the one a bit L, this
one you really have to slide to the end before you jmp with a
bit of a L curve to land on the R side of the UW ledge under the
Timed door, run up to the wall, R side of the receptacle (ignore
that for now), jmp/grab up and get in fast, run up the stairs a
bit, roll and jmp/grab the ladder, go up to the top, wait a
split second before you release “Ctrl” and hit it again together
with the “Up” key and quickly get into the CS to get the
Secret Flares before the gate closes. Drop back out and
place the Star under the Timed door. Go up again and shoot a
Dog, get Movie Star 2 and go into the 1st Hall to go
to the 3rd Cinema. (For me, this was the hardest part of the
whole TR-Gold game.)
Part 4
The Door Labyrinth.
Get the Star and the door opens, next is a Door puzzle.
Quite a confusing part here, use the Map below to find the
places I describe to you. Go through doors 1/2/3 and step on
trigger 4, go into the passage with trigger 5 and enter the
passage at door 5, go on to trigger 9 and return to the #9 door,
go in there to trigger door 10 (same door as #2), there is
trigger 11 inside, from this square, go straight into the
passage ahead and a bit L, turn around when the R hand door
opens and go to door 1, which should grant access to trigger 13
now. Turn around and go back, L/L/R and follow this passage to
where you’ll find the star receptacle, door #14 opens and
there’s Movie Star 3, a door opens back in the Door
labyrinth, go a bit further into this passage and hear a door
close by open, that’s door 15 in the other end of the labyrinth.
If you want you can go back and find the Secret Flares,
return to the passage here and down the passage to the Movie
Theatre. Pull out the Blue display again and head up to the 2nd
Hall for Cinema 4.

Map provided by Tombraidergirl
(The light blue squares are the triggers to open the door with
the same number, the exit is at number 14 and the Secret will be
in #15 after you triggered that door to open, you have to go
back there before you leave.)
Part 5
The Jump pit.
Get the Walk of Fame Star and go to a passage leading to a pit
with sloped ledges, hop backwards off the 1st and grab, go L and
drop, keep jmping L to the Secret ½ MP. Turn and see a small
ledge under the one on eye level, slide and jmp/grab this ledge,
go L and to the center of the L square, drop and slide, the
camera changes to behind a glass wall, jmp/grab the lowest ledge
in front. Pull up and keep jmping, at the 6th jmp, grab the flat
ledge. Turn around and jmp to the ladder, go up to the exit. Go
straight past all the entrances which are closed by the way and
into an opposite passage, to the L of this room is a receptacle
for the star, enter the door and get Movie Star 4, you’ll hear
the gate to Cinema 5 opening up…
Time for another movie…
Part 6
Labyrinth swim.
Not too hard, do the Star bit, dive into the water, swim L and
up into a hole, go into the small alcove with the metal
structure to switch off the strong current in the upper part of
the Labyrinth and roll, swim the other tunnel and the camera
view changes, you go in a kind of remote control, follow the
tunnel behind the glass. Lara will come out to the Theatre, get
Movie Star 5 and go into Cinema 6. (There’s no Secret here.)
Part 7: The Grand Finale
The Vase Puzzle.
Pry the star off the wall and enter the Vase Puzzle room, notice
the vases are blocked by ledges and obviously have to go onto
the marked Tiles. There’s a slope down the room, from which you
can jmp to ledges spanning the room. Slide and jmp to the lower
ledge, put the vase on the Tile and one of the exit gates opens,
jmp to the switch on S wall and use it to lower the ledge at the
centre vase and runjmp from the switch-ledge to the one where
you pushed the Vase, runjmp/grab to a ledge sticking out of the
Slope and limb up to the top, first pull the N vase as far as
possible to the now raised Tile, the move the centre Vase to the
Tile, use the switch again and go to the N Vase, put it on the
Tile and the exit opens. Now, you probably already noticed the
Secret in the alcove of the Slope. Go stand with your back to
the lower Vase and take one sidestep R from the L edge of the
ledge, look L and see the sloped block, turn a bit so you’ll
land on that block when you sidejmp L, immediately jmp with a L
curve and grab that alcove, get the Secret ½ MP. (You can also
do a long runjmp from the vase curved R and grab in the last
moment, according to the author, the easy way.) Leave the room
in the S. Go to the R in the 2nd Hall of the Theatre and through
the curtain to the Exit Hall.
The Exit Hall/Star Puzzle.

Here is a nasty puzzle, see the Cinema numbers on the walls L
and R, take a look at the Stars in your inventory and take notes
of the codes written on the back. They will give you the clue to
this puzzle.
The closed gates also count as floor tiles, they will open when
you completed part of the puzzle, draw a grid of the floor and
put in the numbers according to the Stars, the Skulls mean Death
and the last 4 numbers (9-12) will be the ones on the higher
floor parts behind the gates. You can grab the ceiling over the
death floor with a jmp/grab and drop onto all the numbered Tiles
from 1-12 and the Exit gate will open. Go through the CS and a
beautiful flyby will take over, Lara gets on a horse and rides
into the sunset…
The End.
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