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12 Monkeys by Thierry Stoorne (Thierry Maynard)

Walkthrough

12 Monkeys

Lost in the future, Lara must find the machine which allows James Cole and herself to cross time again and return to the present. Will the ‘Army of the 12 Monkeys’ help her or be her enemy? And what about the virus that has spread?

***

A gripping two level adventure that had me in its clutches within a few minutes and didn't let me go until the final flyby camera. I say two levels but it was really one huge epic level split in two. Trying to get through this in one sitting is serious Raiding and if you attempt it you will be exhausted at the end of it, as I was.

The gameplay was very much exploration at its best and I doubt anyone who plays it will find much fault with that aspect of the game. But this is Lara at the Movies we're talking here, so don't expect a walk in the park. Not at all, this is more of a curved banana jumps and sweaty palms in the park.

Having said that, let me add that this is one incredibly solid level, which is so well constructed I never once had any niggling doubts that I'd hit a bug. Quite a feat considering the scale of this adventure.

If exploration is your thing, and you've learned the knack of curved jumps round pillars, do yourself a big favour and stick this somewhere near the top of your 'to play' list.

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