The Blair Witch
Project by Elvis Tupcijenko (eTux)


The Blair Witch Project
In October 2003 a British
tourist - Lara Croft - gets lost during a hike in the forest
near Burketsville, Maryland. For 10 days there is no sign of her
whatsoever, but then, on the 11th day, she comes out of the
forest past the rescue teams as if nothing had happened. During
many inquiries she confirms that she is fine and refuses to
answer what happened in those 10 days. In June 2004 she finally
agrees to share her story. Apparently the first 9 days were pure
survival lessons, while the last few hours of the 10th day were
very interesting...
***
I fired this level up for a
few minutes before bed out of curiosity just to see what it was
about. The next thing I knew it was 3.30 in the morning! I'm not
into horror. I never watch horror movies and I didn't see the
Blair Witch movie but this got me. I fell into the story and it
was as if I was there experiencing everything with Lara. Don't
ask me to define what it was about the level I found so
engrossing I don't know. I just fell into the level and the next
thing I knew I'd finished it and it was 3.30 in the morning.
Amazing.
The story behind the level really gives this thing some depth
and purpose. Once you know what your tasks are (nicking a few
bloody hearts from the unfortunate corpses they once belonged
to) this thing comes to life. This isn't an adventure you'll
play looking at the monitor of your PC; this is something you
will experience as if you were there. So turn the lights down
and draw the curtains if you have to, put on the headphones,
take the phone off the hook, and absorb yourself in this
masterpiece of suspense and drama.






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