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Hound of the Baskervilles by Emoo (Szymon Cupryn)

Walkthrough

Hound of the Baskervilles

A fiendish evil lurks beneath the mist-shrouded cliffs of England's fabled moors in the form of hellish hounds, feeding upon the trembling flesh of the heirs of Baskerville Hall. But before those savage beasts can sink their teeth into the newest lord of the manor, they must pit their vicious fangs against the searing intellect of the most powerful foe they have ever encountered - the incomparable Lara Croft.


***

This has to be one of the best psychological thrillers ever produced using the Level Editor. The atmosphere, the lighting, the texturing, the music and the placement of those grisly dogs was outstanding. There was even blood dripping from the ceilings!

The use of objects, including the strip lighting, was stunning. Still not sure how he set up that electricity shorting puzzle with the blue electric arcing, but it was fabulously well thought out and put together.

I love attention to detail and this was one incredibly detailed masterpiece. The atmosphere, sound and cameras was faultless, and the whole level was rock solid in its construction. The trigger arrangements must have taken a genius to figure out.

This has to be one of the most brilliantly put together levels I've ever played, despite a fair bit of running around looking for elusive keys and their keyholes. If there is a fault with this level, it is confusion over remembering which key goes where. The second time I played through Lara at the Movies, this was my favourite level. Emoo is a master with the editor.

    

    

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